Fixing missing socks on the character menu and other minor things (#1291)

Changes:
-fix socks not showing up on the character creation menu
-add paramedic access to firelocks
-fix coffee being poison to catbeasts
-added a bunch of dakka related hardsuits modules
-adds a snowflake hardsuit, with some of the new modules, for admin bus or something
-tweaks a bit what the sec and syndicate belt can hold
-move minor changes to heavy asset protection and syndicate command loadouts
This commit is contained in:
Alberyk
2016-12-24 21:55:05 +02:00
committed by skull132
parent 4098809461
commit 7c8cf8408e
19 changed files with 163 additions and 21 deletions
@@ -624,12 +624,9 @@
glass_desc = "Don't drop it, or you'll send scalding liquid and glass shards everywhere."
/datum/reagent/drink/coffee/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
if(alien == IS_DIONA)
return
..()
if(alien == IS_TAJARA)
M.adjustToxLoss(0.5 * removed)
M.make_jittery(4) //extra sensitive to caffine
if(adj_temp > 0)
holder.remove_reagent("frostoil", 10 * removed)