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BAPI - mapmanip grid alloc bugfix (#20029)
changes: - bugfix: "BAPI - mapmanip grid alloc bugfix."   Yeah, it was allocating HUGE grids for no reason oops Thank you to @warriorstar-orion for catching it --------- Co-authored-by: DreamySkrell <> Co-authored-by: AuroraBuildBot <action@github.com>
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html/changelogs/DreamySkrell-bapi-grid-alloc-bugfix.yml
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html/changelogs/DreamySkrell-bapi-grid-alloc-bugfix.yml
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author: DreamySkrell
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delete-after: True
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changes:
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- bugfix: "BAPI - mapmanip grid alloc bugfix."
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@@ -68,7 +68,7 @@ impl TileGrid {
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pub fn new(size_x: i32, size_y: i32, size_z: i32) -> TileGrid {
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pub fn new(size_x: i32, size_y: i32, size_z: i32) -> TileGrid {
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Self {
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Self {
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size: Coord3::new(size_x, size_y, size_z),
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size: Coord3::new(size_x, size_y, size_z),
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grid: vec![Tile::default(); (size_x * size_y * size_y) as usize],
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grid: vec![Tile::default(); (size_x * size_y * size_z) as usize],
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}
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}
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}
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}
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