Jukebox TGUI update, Earphones autoplay, sound keys refactor (#21630)

V2 of [previous music playing
PR](https://github.com/Aurorastation/Aurora.3/pull/21466). TLDR no
longer uses the connect_range component for implementation because it
turned out a bit too inflexible for overlapping music players.

Removes a NanoUI template for the [TGUI
update](https://github.com/Aurorastation/Aurora.3/pull/21046).

New changelog:
  - refactor: "Ported Jukebox's NanoUI interface to TGUI."
- refactor: "Ported Jukebox audio playing functionality to a component."
- refactor: "Sound keys refactored from singletons to datums, along with
larger breakout of sound.dm to allow for easier SFX updates in future."
  - code_imp: "Expanded track datums to include track lengths."
- code_imp: "Reorganized music file folders for more intuitive access."
  - rscadd: "Earphone status feedback text now includes track length."
  - rscadd: "Added autoplay functionality to earphones."
- bugfix: "Fixed earphones' 'Previous Song' verb not sending you to the
end of the playlist when used while the first track is selected."
- bugfix: "Fixed gain adjustment for 'Konyang-1' (-23 dB -> standard
-9.8 dB)."
- bugfix: "Fixed y-offset of audioconsole-running overlay animation to
line up with the actual screen."

---------

Co-authored-by: VMSolidus <evilexecutive@gmail.com>
This commit is contained in:
Batrachophreno
2026-01-22 16:54:40 +00:00
committed by GitHub
co-authored by VMSolidus
parent 4bc8527606
commit 7d058fc613
316 changed files with 6462 additions and 5993 deletions
+2 -2
View File
@@ -990,7 +990,7 @@ All custom items with worn sprites must follow the contained sprite system: http
/obj/item/fluff/holoconsole/attack_self(mob/user)
if(on && !(world.time < last_sound + sound_delay))
playsound(loc, /singleton/sound_category/quick_arcade, 60)
playsound(loc, SFX_ARCADE, 60)
last_sound = world.time
return
return ..()
@@ -1077,7 +1077,7 @@ All custom items with worn sprites must follow the contained sprite system: http
var/obj/item/fluff/holoconsole/H = parent_console.resolve()
if(H?.on)
playsound(H.loc, /singleton/sound_category/quick_arcade, 60)
playsound(H.loc, SFX_ARCADE, 60)
last_sound = world.time
/obj/item/fluff/holoconsole_controller/r // Holoconsole - Qoi Liuiq - shestrying