Hydroponics refactor, part 1: Files.

No code actually modified, just moved from all over the place to a module folder.

defines/obj/hydro.dm split:
-Seeds into seeds.dm
-Tools like the analyzer, pest and weedkillers into hydro_tools.dm. Hatches and scythe from defines/obj/weapon.dm moved there too.
-Non-edible plants like nettles into grown_inedible.dm. Special procs in items/weapons/hydroponics.dm moved there.
-Biogenerator and hydroponics tray files moved.
This commit is contained in:
igalan
2014-06-11 03:44:29 +01:00
parent e3ab64728d
commit 7d08d4701c
8 changed files with 2835 additions and 2843 deletions
File diff suppressed because it is too large Load Diff
-59
View File
@@ -36,17 +36,6 @@
throw_speed = 4
throw_range = 20
/obj/item/weapon/corncob
name = "corn cob"
desc = "A reminder of meals gone by."
icon = 'icons/obj/harvest.dmi'
icon_state = "corncob"
item_state = "corncob"
w_class = 2.0
throwforce = 0
throw_speed = 4
throw_range = 20
/obj/item/weapon/soap
name = "soap"
desc = "A cheap bar of soap. Doesn't smell."
@@ -464,54 +453,6 @@
w_class = 2.0
origin_tech = "biotech=2"
/obj/item/weapon/hatchet
name = "hatchet"
desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood."
icon = 'icons/obj/weapons.dmi'
icon_state = "hatchet"
flags = FPRINT | TABLEPASS | CONDUCT
force = 12.0
w_class = 2.0
throwforce = 15.0
throw_speed = 4
throw_range = 4
m_amt = 15000
origin_tech = "materials=2;combat=1"
attack_verb = list("chopped", "torn", "cut")
/obj/item/weapon/hatchet/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1)
return ..()
/obj/item/weapon/hatchet/unathiknife
name = "duelling knife"
desc = "A length of leather-bound wood studded with razor-sharp teeth. How crude."
icon = 'icons/obj/weapons.dmi'
icon_state = "unathiknife"
attack_verb = list("ripped", "torn", "cut")
/obj/item/weapon/scythe
icon_state = "scythe0"
name = "scythe"
desc = "A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow."
force = 13.0
throwforce = 5.0
throw_speed = 1
throw_range = 3
w_class = 4.0
flags = FPRINT | TABLEPASS | NOSHIELD
slot_flags = SLOT_BACK
origin_tech = "materials=2;combat=2"
attack_verb = list("chopped", "sliced", "cut", "reaped")
/obj/item/weapon/scythe/afterattack(atom/A, mob/user as mob, proximity)
if(!proximity) return
if(istype(A, /obj/effect/spacevine))
for(var/obj/effect/spacevine/B in orange(A,1))
if(prob(80))
del B
del A
/*
/obj/item/weapon/cigarpacket
name = "Pete's Cuban Cigars"