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Fixes pianos (#3511)
-fixes being unable to move pianos -fixes mechas getting the wrong wreckage icons if destroyed while open -fixes fried mushroom taste
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@@ -152,7 +152,7 @@
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if(wreckage)
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var/obj/effect/decal/mecha_wreckage/WR = new wreckage(loc)
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WR.icon_state = "[icon_state]-broken"
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WR.icon_state = "[initial_icon]-broken"
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for(var/obj/item/mecha_parts/mecha_equipment/E in equipment)
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if(E.salvageable && prob(30))
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WR.crowbar_salvage += E
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@@ -27,7 +27,6 @@
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name = "space piano"
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desc = "This is a space piano, like a regular piano, but always in tune! Even if the musician isn't."
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icon_state = "piano"
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w_class = 15
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/obj/structure/device/piano/proc/playnote(var/note as text)
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//world << "Note: [note]"
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@@ -2896,7 +2896,6 @@
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/obj/item/weapon/reagent_containers/food/snacks/friedmushroom/New()
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..()
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reagents.add_reagent("protein", 2)
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bitesize = 5
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/obj/item/weapon/reagent_containers/food/snacks/pisanggoreng
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@@ -4539,5 +4538,3 @@
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reagents.add_reagent("protein", 10)
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reagents.add_reagent("iron", 3)
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bitesize = 4
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