Fixes pianos (#3511)

-fixes being unable to move pianos
-fixes mechas getting the wrong wreckage icons if destroyed while open
-fixes fried mushroom taste
This commit is contained in:
Alberyk
2017-09-28 02:25:25 -03:00
committed by Erki
parent 8b256a927a
commit 7d85f2ce12
3 changed files with 1 additions and 5 deletions

View File

@@ -152,7 +152,7 @@
if(wreckage)
var/obj/effect/decal/mecha_wreckage/WR = new wreckage(loc)
WR.icon_state = "[icon_state]-broken"
WR.icon_state = "[initial_icon]-broken"
for(var/obj/item/mecha_parts/mecha_equipment/E in equipment)
if(E.salvageable && prob(30))
WR.crowbar_salvage += E

View File

@@ -27,7 +27,6 @@
name = "space piano"
desc = "This is a space piano, like a regular piano, but always in tune! Even if the musician isn't."
icon_state = "piano"
w_class = 15
/obj/structure/device/piano/proc/playnote(var/note as text)
//world << "Note: [note]"

View File

@@ -2896,7 +2896,6 @@
/obj/item/weapon/reagent_containers/food/snacks/friedmushroom/New()
..()
reagents.add_reagent("protein", 2)
bitesize = 5
/obj/item/weapon/reagent_containers/food/snacks/pisanggoreng
@@ -4539,5 +4538,3 @@
reagents.add_reagent("protein", 10)
reagents.add_reagent("iron", 3)
bitesize = 4