From 7f19a8a77bff174cad5fdcedca0ee295d50bb851 Mon Sep 17 00:00:00 2001 From: mwerezak Date: Mon, 16 Feb 2015 02:59:16 -0500 Subject: [PATCH] Tweaks bullet penetration --- code/modules/projectiles/guns/projectile/sniper.dm | 2 +- code/modules/projectiles/projectile/bullets.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/guns/projectile/sniper.dm b/code/modules/projectiles/guns/projectile/sniper.dm index c27866165ab..4bab0678b7a 100644 --- a/code/modules/projectiles/guns/projectile/sniper.dm +++ b/code/modules/projectiles/guns/projectile/sniper.dm @@ -1,6 +1,6 @@ /obj/item/weapon/gun/projectile/heavysniper name = "\improper PTRS-7 rifle" - desc = "A portable anti-armour rifle fitted with a scope. Fires 14.5mm AP shells." + desc = "A portable anti-armour rifle fitted with a scope. Originally designed to used against lightly armoured exosuits, it is capable of punching through non-reinforced walls with ease. Fires 14.5mm AP shells." icon_state = "heavysniper" item_state = "sniper0" w_class = 4 diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 93f183ba7d7..e473a114058 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -28,7 +28,7 @@ var/chance = 0 if(istype(A, /turf/simulated/wall)) var/turf/simulated/wall/W = A - chance = round(damage/W.damage_cap*150) + chance = round(damage/W.damage_cap*180) else if(istype(A, /obj/machinery/door)) var/obj/machinery/door/D = A chance = round(damage/D.maxhealth*100)