Merge branch 'master' into computer_tweaks

# Conflicts:
#	code/game/jobs/job/ship_crew.dm
This commit is contained in:
alberyk
2021-10-10 13:18:14 -03:00
229 changed files with 3237 additions and 502 deletions
+1 -1
View File
@@ -12,7 +12,7 @@
. = ..()
if(force || !istype(H) || slot != slot_wear_suit)
return
if(H.species.get_bodytype() in list(SPECIES_HUMAN, SPECIES_HUMAN_OFFWORLD, SPECIES_TAJARA, SPECIES_TAJARA_ZHAN, SPECIES_TAJARA_MSAI, SPECIES_SKRELL, SPECIES_UNATHI)) //gtfo stinky bugs
if(H.species.get_bodytype() in list(BODYTYPE_HUMAN, BODYTYPE_TAJARA, BODYTYPE_SKRELL, BODYTYPE_UNATHI)) //gtfo stinky bugs
return
else
return FALSE
@@ -10,6 +10,7 @@
var/list/decals = list(
"quarter-turf" = list("path" = /obj/effect/floor_decal/corner, "precise" = 1, "coloured" = 1),
"full quarter-turf" = list("path" = /obj/effect/floor_decal/corner_full, "precise" = 1, "coloured" = 1),
"hazard stripes" = list("path" = /obj/effect/floor_decal/industrial/warning),
"corner, hazard" = list("path" = /obj/effect/floor_decal/industrial/warning/corner),
"hatched marking" = list("path" = /obj/effect/floor_decal/industrial/hatch, "coloured" = 1),
@@ -67,12 +67,12 @@
<br><small><i>This document serves as a notice and permits the sanctioned arrest of
the denoted employee of the NanoTrasen Civilian Branch of Operation by the
Security Department of the denoted facility. </br>
In accordance with Corporate Regulation, the denoted employee must be presented with signed and stamped or
digitally autorized warrant before the actions entailed can be conducted legally. </br>
The Suspect/Department staff is expected to offer full co-operation.</br>
In accordance with Corporate Regulations, the denoted employee must be presented with a signed and stamped or
digitally authorized warrant before the actions entailed can be conducted legally. </br>
The Suspect/Department staff are expected to offer full co-operation.</br>
In the event of the Suspect attempting to resist or flee, resisting arrest charges need to be applied !</br>
In the event of staff attempting to interfere with a lawful arrest, they are to be detained as an accomplice !</br>
In the event of no warrant being displayed <b>prior</b> to the arrest, security personell performing the arrest are subject to illegal detention charges !
In the event of no warrant being displayed <b>prior</b> to the arrest, security personnel performing the arrest are subject to illegal detention charges !
</i></small>
<br>
<br><b>Suspect's name: </b>
@@ -104,11 +104,11 @@
the Suspect's person/belongings/premises and/or Department for any items and materials
that could be connected to the suspected regulation violation described below,
pending an investigation in progress. </br>
The Security Officer(s) are obligated to remove any and all such items from the Suspects posession
The Security Officer(s) are obligated to remove any and all such items from the Suspect's posession
and/or Department and file it as evidence. </br>
In accordance with Corporate Regulation, the denoted employee must be presented with signed and stamped or
digitally autorized warrant before the actions entailed can be conducted legally. </br>
The Suspect/Department staff is expected to offer full co-operation.</br>
In accordance with Corporate Regulations, the denoted employee must be presented with a signed and stamped or
digitally authorized warrant before the actions entailed can be conducted legally. </br>
The Suspect/Department staff are expected to offer full co-operation.</br>
In the event of the Suspect/Department staff attempting to resist/impede this search or flee, they must be taken into custody immediately! </br>
All confiscated items must be filed and taken to Evidence!</small></i></br>
<br><b>Suspect's/location name: </b>
@@ -63,3 +63,10 @@
/obj/item/device/flashlight/lamp/lava/yellow
light_color = COLOR_YELLOW
/obj/item/device/flashlight/lamp/stage
name = "stage lamp"
desc = "A portable, beautiful and flashy stage light!"
light_color = COLOR_ORANGE
icon_state = "stage"
item_state = "stage"
@@ -113,3 +113,9 @@
desc = "Something that should not exist."
icon_state = "megaphone_clown"
item_state = "megaphone_clown"
/obj/item/device/megaphone/stagemicrophone
name = "dazzling stage microphone"
desc = "A glamorous looking stage microphone, complete with running lights and holographic effects around it."
icon_state = "stagemicrophone"
item_state = "stagemicrophone"
+2 -2
View File
@@ -75,7 +75,7 @@
name = "voidsuit kit"
icon = 'icons/obj/device.dmi'
icon_state = "modkit"
desc = "A simple cardboard box containing the requisition forms, permits, and decal kits a Himean voidsuit."
desc = "A simple cardboard box containing the requisition forms, permits, and decal kits for a Himean voidsuit."
desc_info = "In order to convert a voidsuit simply click on voidsuit or helmet with this item\
The same process can be used to convert the voidsuit back into a regular voidsuit. Make sure not to have a helmet or tank in the suit\
or else it will be deleted."
@@ -119,7 +119,7 @@
var/obj/item/P = new voidsuit_product(get_turf(W))
if(!reconverting)
to_chat(user, SPAN_NOTICE("Your permit for a [P] has been processed. Enjoy!"))
to_chat(user, SPAN_NOTICE("Your permit for [P] has been processed. Enjoy!"))
else
to_chat(user, SPAN_NOTICE("Your voidsuit part has been reconverted into [P]."))