Ninja changes (#3851)

This changes the ninja suit to start off with only essential modules. The Ninja now gets telecrystals and access to a restricted uplink category filled with hardsuit modules. Also adds the EMAG hand module, EMP dissipation module, and emergency power generation module. Other changes include a buff across the board for ninja including an increase in their armor values, a buff towards their ninja modules (which they now have to buy), and changing their suit to say "stealth" instead of ominous. This should make the Ninja have a better chance against security while also ensuring it maintains its stealth antag title.

 👍 5
This commit is contained in:
Ron
2017-12-17 11:36:18 +02:00
committed by Erki
parent 57e898d8e8
commit 81e8d371de
9 changed files with 248 additions and 44 deletions
@@ -18,7 +18,13 @@
..()
if(material.radioactivity>0 && istype(hit_atom,/mob/living))
var/mob/living/M = hit_atom
M.adjustToxLoss(rand(20,40))
M.adjustToxLoss(rand(25,50))
/obj/item/weapon/material/star/ninja
default_material = "uranium"
default_material = "uranium"
/obj/item/weapon/material/star/ninja/throw_impact(atom/hit_atom)
..()
if(prob(30) && istype(hit_atom,/mob/living))
var/mob/living/M = hit_atom
M.Weaken(7)