Backports the new zombification mechanics from the Konyang zombie event. (#18710)

* Reorder parasites

* sounds

* organ defines, dmdocs

* maiming stuff

* undead changes, abilities

* hylemnomil, undead sprites

* antibodies

* antibody extractor code

* icons

* antibody fixes

* antibodies vial, rock break sfx

* You're all going to die down here.

* hylemnomilz eta vial and attributions

* zombified organs can't be removed

* hylemnomil zeta edits

* fixes

* lmao

* easier check

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2024-03-24 14:04:52 +00:00
committed by GitHub
co-authored by Matt Atlas
parent ee81fc9b24
commit 82beece3db
37 changed files with 1423 additions and 618 deletions
@@ -228,11 +228,10 @@
reagents_to_add = list(/singleton/reagent/hyronalin = 60)
/obj/item/reagent_containers/glass/bottle/trioxin
name = "trioxin bottle"
desc = "A small bottle. Contains a swirling, green liquid."
icon_state = "bottle-1"
reagents_to_add = list(/singleton/reagent/toxin/trioxin = 60)
name = "hylemnomil-zeta vial"
desc = "A small, unmarked lial with an ominous label. <span class='cult'>It contains a swirling, purple liquid.</span>"
icon_state = "bouteille"
reagents_to_add = list(/singleton/reagent/toxin/hylemnomil = 60)
//syrups
/obj/item/reagent_containers/glass/bottle/syrup