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21/10/23 Bugfixes (#17648)
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@@ -21,7 +21,7 @@
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if(!held_item || use_check_and_message(usr) || buckled || (anchored && padding_material)) // Make sure held_item = null if you don't want it to get picked up.
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return
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usr.visible_message(SPAN_NOTICE("[usr] [withdraw_verb]s \the [src.name]."), SPAN_NOTICE("You [withdraw_verb] \the [src.name]."))
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var/obj/item/material/stool/S = new held_item(src.loc, material.name, padding_material ? padding_material.name : null, painted_colour) // Handles all the material code so you don't have to.
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var/obj/item/material/stool/S = new held_item(src.loc, material.name, padding_material?.name, painted_colour) // Handles all the material code so you don't have to.
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TransferComponents(S)
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if(material_alteration & MATERIAL_ALTERATION_COLOR) // For snowflakes like wood chairs.
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S.color = material.icon_colour
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@@ -254,7 +254,7 @@
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user.visible_message(SPAN_NOTICE("[user] [deploy_verb]s \the [src.name]."), SPAN_NOTICE("You [deploy_verb] \the [name]."))
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// playsound(src, deploy_sound ? deploy_sound : drop_sound, DROP_SOUND_VOLUME)
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user.drop_from_inventory(src)
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var/obj/structure/bed/stool/S = new origin_type(get_turf(loc), material.name, padding_material ? padding_material.name : null, painted_colour) // Fuck me.
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var/obj/structure/bed/stool/S = new origin_type(get_turf(loc), material?.name, padding_material?.name, painted_colour) // Fuck me.
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TransferComponents(S)
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S.dir = user.dir // Plant it where the user's facing
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if(blood_DNA)
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@@ -308,10 +308,10 @@
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base_icon = "bar_stool"
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origin_type = /obj/structure/bed/stool/bar
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/obj/item/material/stool/bar/New(var/newloc, new_material)
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/obj/item/material/stool/bar/New(var/newloc, new_material, new_padding_material, new_painted_colour)
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if(!new_material)
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new_material = MATERIAL_STEEL
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..(newloc, new_material)
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..(newloc, new_material, new_padding_material, new_painted_colour)
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/obj/item/material/stool/hover
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icon_state = "hover_stool_item"
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@@ -319,10 +319,10 @@
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base_icon = "hover_stool"
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origin_type = /obj/structure/bed/stool/hover
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/obj/item/material/stool/hover/New(var/newloc, new_material)
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/obj/item/material/stool/hover/New(var/newloc, new_material, new_padding_material, new_painted_colour)
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if(!new_material)
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new_material = MATERIAL_SHUTTLE_SKRELL
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..(newloc, new_material)
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..(newloc, new_material, new_padding_material, new_painted_colour)
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/obj/item/material/stool/bamboo
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icon_state = "bamboo_stool_item"
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@@ -330,10 +330,10 @@
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base_icon = "bamboo_stool"
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origin_type = /obj/structure/bed/stool/bamboo
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/obj/item/material/stool/bamboo/New(var/newloc, new_material)
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/obj/item/material/stool/bamboo/New(var/newloc, new_material, new_padding_material, new_painted_colour)
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if(!new_material)
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new_material = MATERIAL_BAMBOO
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..(newloc, new_material)
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..(newloc, new_material, new_padding_material, new_painted_colour)
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/obj/structure/flora/log_bench
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name = "log bench"
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