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Updates blob
Remains of player blob axed. blob_act() axed. Blob now has an arbitary set of things it can attack. It will flow over everything else. Blob has an awful tendency to destroy non-craftables. Will test more tomorrow. Blob will now attack mechs. Fixes #8106. Fixes #10705.
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@@ -161,10 +161,6 @@
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corrupt()
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return
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/obj/item/weapon/cell/blob_act()
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if(prob(75))
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explode()
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/obj/item/weapon/cell/proc/get_electrocute_damage()
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switch (charge)
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/* if (9000 to INFINITY)
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