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More modular guns tweaks and fixes (#4221)
-fixes #4217 -lowers some of the component techs to make possible to get them -fixes the phoron capacitor design having the wrong id -modulator will now change the firing sound of the weapon, to avoid things like tasers and non lethals modules sounding like lasers -fixes a bug with the random voidsuit picking the wrong helmet for the captain voidsuit
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@@ -121,6 +121,7 @@
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desc = "A modification that modulates the beam into a standard laser beam."
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icon_state = "laser"
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var/obj/item/projectile/beam/projectile = /obj/item/projectile/beam
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var/firing_sound = 'sound/weapons/Laser.ogg'
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/obj/item/laser_components/modulator/degrade()
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return
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