Blood performance improvements (#13350)

This commit is contained in:
mikomyazaki
2022-03-19 16:12:31 +01:00
committed by GitHub
parent cb696d6dd4
commit 84a5a87f71
5 changed files with 29 additions and 27 deletions
@@ -27,9 +27,9 @@
var/image/blood_overlay
var/bleeding = FALSE
var/blood_amount = 50 // set a limit to the amount of blood it can bleed, otherwise it will keep bleeding forever and crunk the server
var/blood_amount = 20 // set a limit to the amount of blood it can bleed, otherwise it will keep bleeding forever and crunk the server
var/previous_bleed_timer = 0 // they only bleed for as many seconds as force damage was applied to them
var/blood_timer_mod = 1 // tweak to change the amount of seconds a mob will bleed
var/blood_timer_mod = 0.25 // tweak to change the amount of seconds a mob will bleed
var/list/speak = list()
var/speak_chance = 0