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.loc = to forceMove() (#4937)
As requested, this PR is changed to only include all .loc = to forceMove() changes.
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@@ -29,10 +29,10 @@
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//don't strip organs
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H.drop_from_inventory(W)
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//teleport person to cell
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H.loc = pick(prisonwarp)
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H.forceMove(pick(prisonwarp))
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
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else
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//teleport security person
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H.loc = pick(prisonsecuritywarp)
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H.forceMove(pick(prisonsecuritywarp))
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prisonwarped += H
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