.loc = to forceMove() (#4937)

As requested, this PR is changed to only include all .loc = to forceMove() changes.
This commit is contained in:
BurgerLUA
2018-08-04 01:48:58 +03:00
committed by Erki
parent 187613428e
commit 8519dcc393
376 changed files with 968 additions and 1261 deletions
+1 -2
View File
@@ -46,8 +46,7 @@ obj/item/weapon/board/attackby(obj/item/I as obj, mob/user as mob)
if(!user.Adjacent(src))
return 0
user.drop_from_inventory(I)
I.forceMove(src)
user.drop_from_inventory(I,src)
num++
+3 -5
View File
@@ -145,7 +145,6 @@
for(var/datum/playingcard/P in cards)
H.cards += P
H.concealed = src.concealed
user.drop_from_inventory(src,user.loc)
qdel(src)
H.update_icon()
return
@@ -190,11 +189,10 @@
H.cards += cards
cards.Cut();
user.drop_item()
qdel(src)
user.drop_from_inventory(src,get_turf(src))
H.update_icon()
user.put_in_active_hand(H)
qdel(src)
/obj/item/weapon/hand
name = "hand of cards"
@@ -229,7 +227,7 @@
H.update_icon()
src.update_icon()
usr.visible_message("\The [usr] plays \the [discarding].")
H.loc = get_step(usr,usr.dir)
H.forceMove(get_step(usr,usr.dir))
if(!cards.len)
qdel(src)