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.loc = to forceMove() (#4937)
As requested, this PR is changed to only include all .loc = to forceMove() changes.
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@@ -28,7 +28,7 @@
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new /obj/structure/ladder/mobile(A)
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user.drop_item()
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user.drop_from_inventory(src,get_turf(src))
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qdel(src)
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else if (istype(A, /turf/simulated/floor)) //Place onto Floor
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@@ -46,7 +46,7 @@
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new /obj/structure/ladder/mobile(upper_loc)
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user.drop_item()
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user.drop_from_inventory(src,get_turf(src))
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qdel(src)
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/obj/item/weapon/ladder_mobile/afterattack(atom/A, mob/user,proximity)
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