diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 918cbb4e283..7afc8ed5cca 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -90,7 +90,7 @@
if(A.density && !A.throwpass) // **TODO: Better behaviour for windows which are dense, but shouldn't always stop movement
src.throw_impact(A,speed)
-/atom/movable/proc/throw_at(atom/target, range, speed, thrower)
+/atom/movable/proc/throw_at(atom/target, range, speed, thrower, var/do_throw_animation = TRUE)
if(!target || !src) return 0
//use a modified version of Bresenham's algorithm to get from the atom's current position to that of the target
@@ -161,8 +161,9 @@
sleep(1)
a = get_area(src.loc)
// and yet it moves
- if(src.does_spin)
- src.SpinAnimation(speed = 4, loops = 1)
+ if(do_throw_animation)
+ if(src.does_spin)
+ src.SpinAnimation(speed = 4, loops = 1)
//done throwing, either because it hit something or it finished moving
if(isobj(src)) src.throw_impact(get_turf(src),speed)
diff --git a/code/modules/clothing/spacesuits/rig/modules/utility.dm b/code/modules/clothing/spacesuits/rig/modules/utility.dm
index f614965cd1e..ef5a7b6a5a2 100644
--- a/code/modules/clothing/spacesuits/rig/modules/utility.dm
+++ b/code/modules/clothing/spacesuits/rig/modules/utility.dm
@@ -666,7 +666,7 @@
"You leap horizontally at \the [T]!",
"You hear an electric whirr followed by a weighty thump!")
H.face_atom(T)
- H.throw_at(T, leapDistance, 1, src)
+ H.throw_at(T, leapDistance, 1, src, do_throw_animation = FALSE)
return 1
else
var/turf/simulated/open/TA = GetAbove(src)
diff --git a/code/modules/mob/living/carbon/human/human_powers.dm b/code/modules/mob/living/carbon/human/human_powers.dm
index 88b40660f79..439955f8a8a 100644
--- a/code/modules/mob/living/carbon/human/human_powers.dm
+++ b/code/modules/mob/living/carbon/human/human_powers.dm
@@ -91,7 +91,7 @@
status_flags |= LEAPING
visible_message("[src] leaps at [T]!", "You leap at [T]!")
- throw_at(get_step(get_turf(T), get_turf(src)), 4, 1, src)
+ throw_at(get_step(get_turf(T), get_turf(src)), 4, 1, src, do_throw_animation = FALSE)
// Only Vox get to shriek. Seriously.
if (isvox(src))
diff --git a/html/changelogs/alberyk_flip.yml b/html/changelogs/alberyk_flip.yml
new file mode 100644
index 00000000000..4bf46ae7995
--- /dev/null
+++ b/html/changelogs/alberyk_flip.yml
@@ -0,0 +1,6 @@
+author: Alberyk
+
+delete-after: True
+
+changes:
+ - bugfix: "Fixed hardsuit actuator jump and leaping forcing people to do backflip in mid air."