Adds attack animation calls for attack_generic()

This commit is contained in:
mwerezak
2015-05-20 00:19:39 -04:00
parent 20b72b9911
commit 87178d74a6
17 changed files with 23 additions and 6 deletions

View File

@@ -305,6 +305,7 @@
/obj/structure/closet/attack_generic(var/mob/user, var/damage, var/attack_message = "destroys", var/wallbreaker)
if(!damage || !wallbreaker)
return
user.do_attack_animation(src)
visible_message("<span class='danger'>[user] [attack_message] the [src]!</span>")
dump_contents()
spawn(1) qdel(src)

View File

@@ -105,6 +105,7 @@
/obj/structure/closet/statue/attackby(obj/item/I as obj, mob/user as mob)
health -= I.force
user.do_attack_animation(src)
visible_message("<span class='danger'>[user] strikes [src] with [I].</span>")
if(health <= 0)
for(var/mob/M in src)