Adds attack animation calls for attack_generic()

This commit is contained in:
mwerezak
2015-05-20 00:19:39 -04:00
parent 20b72b9911
commit 87178d74a6
17 changed files with 23 additions and 6 deletions
@@ -275,6 +275,7 @@
user.attack_log += text("\[[time_stamp()]\] <font color='red'>attacked [src.name] ([src.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>was attacked by [user.name] ([user.ckey])</font>")
src.visible_message("<span class='danger'>[user] has [attack_message] [src]!</span>")
user.do_attack_animation(src)
var/dam_zone = pick("head", "chest", "l_arm", "r_arm", "l_leg", "r_leg", "groin")
var/obj/item/organ/external/affecting = get_organ(ran_zone(dam_zone))
@@ -194,6 +194,7 @@
user.attack_log += text("\[[time_stamp()]\] <font color='red'>attacked [src.name] ([src.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>was attacked by [user.name] ([user.ckey])</font>")
src.visible_message("<span class='danger'>[user] has [attack_message] [src]!</span>")
user.do_attack_animation(src)
spawn(1) updatehealth()
return 1