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Istype (#20)
Fixes a couple of is errors with missing functions. Added isDrone as macro restored the various is non macro functions. i don't know how or if they could be macro-ized
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@@ -182,7 +182,7 @@ Works together with spawning an observer, noted above.
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//It is also set in the mob/death proc
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if (isanimal(src))
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set_death_time(ANIMAL, world.time)
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else if (ispAI(src) || isdrone(src))
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else if (ispAI(src) || isDrone(src))
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set_death_time(MINISYNTH, world.time)
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else
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set_death_time(CREW, world.time)//Crew is the fallback
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