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Merge remote-tracking branch 'bay12-upstream/master' into development
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@@ -236,7 +236,7 @@ Ccomp's first proc.
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var/list/mobs = list()
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var/list/ghosts = list()
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var/list/sortmob = sortAtom(mob_list) // get the mob list.
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/var/any=0
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var/any=0
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for(var/mob/dead/observer/M in sortmob)
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mobs.Add(M) //filter it where it's only ghosts
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any = 1 //if no ghosts show up, any will just be 0
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@@ -448,7 +448,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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data_core.manifest_inject(new_character)
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if(alert(new_character,"Would you like an active AI to announce this character?",,"No","Yes")=="Yes")
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call(/mob/new_player/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role)
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call(/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role)
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message_admins("\blue [admin] has respawned [player_key] as [new_character.real_name].", 1)
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@@ -564,14 +564,14 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if("Yes")
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command_announcement.Announce("[reportbody]\n\n- [reporter], Central Command Internal Affairs Agent, [commstation_name()]", reporttitle, new_sound = 'sound/AI/commandreport.ogg', msg_sanitized = 1);
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if("No")
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world << "\red New NanoTrasen Update available at all communication consoles."
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world << "\red New [company_name] Update available at all communication consoles."
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world << sound('sound/AI/commandreport.ogg')
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log_admin("[key_name(src)] has created a command report: [reportbody]")
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message_admins("[key_name_admin(src)] has created a command report", 1)
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feedback_add_details("admin_verb","CCR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_delete(atom/O as obj|mob|turf in view())
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/client/proc/cmd_admin_delete(atom/O as obj|mob|turf in range(world.view))
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set category = "Admin"
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set name = "Delete"
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@@ -597,7 +597,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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src << "[job.title]: [job.total_positions]"
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feedback_add_details("admin_verb","LFS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in world)
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/client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in range(world.view))
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set category = "Special Verbs"
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set name = "Explosion"
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@@ -625,7 +625,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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else
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return
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/client/proc/cmd_admin_emp(atom/O as obj|mob|turf in world)
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/client/proc/cmd_admin_emp(atom/O as obj|mob|turf in range(world.view))
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set category = "Special Verbs"
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set name = "EM Pulse"
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@@ -900,7 +900,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.", 1)
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if(notifyplayers == "Yes")
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world << "\blue <b>Admin [usr.key] has forced the players to have completely random identities!"
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world << "\blue <b>Admin [usr.key] has forced the players to have completely random identities!</b>"
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usr << "<i>Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet</i>."
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