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Fixes the ready button having the wrong sound effect (#9459)
Fixes the ready button having the wrong sound effect
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@@ -145,7 +145,7 @@
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/obj/screen/new_player/selection/join_game/Click()
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var/mob/abstract/new_player/player = usr
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sound_to(player, 'sound/effects/pop.ogg')
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sound_to(player, 'sound/effects/menu_click.ogg')
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if(SSticker.current_state <= GAME_STATE_SETTING_UP)
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if(player.ready)
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player.ready = FALSE
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