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SoundScopes' bugfixes - 01SEP2016 (#848)
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@@ -12,7 +12,10 @@ var/global/pipe_processing_killed = 0
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datum/controller/game_controller
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var/list/shuttle_list // For debugging and VV
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#ifdef TESTING //This is just lagging start times and is never used on a live server.
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var/datum/random_map/ore/asteroid_ore_map // For debugging and VV.
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#endif
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datum/controller/game_controller/New()
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//There can be only one master_controller. Out with the old and in with the new.
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@@ -70,10 +73,13 @@ datum/controller/game_controller/proc/setup_objects()
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var/obj/machinery/atmospherics/unary/vent_scrubber/T = U
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T.broadcast_status()
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// Create the mining ore distribution map.
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// These values determine the specific area that the map is applied to.
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// If you do not use the official Baycode asteroid map, you will need to change them.
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#ifdef TESTING
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asteroid_ore_map = new /datum/random_map/ore(null,13,32,5,217,223)
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#endif
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// Set up antagonists.
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populate_antag_type_list()
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@@ -339,7 +339,10 @@ datum/controller/vote
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. += "<font color='grey'>Restart (Disallowed)</font>"
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. += "</li><li>"
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if(is_staff || config.allow_vote_restart)
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. += "<a href='?src=\ref[src];vote=crew_transfer'>Crew Transfer</a>"
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if (get_security_level() == "red" || get_security_level() == "delta")
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. += "<a href='?src=\ref[src];vote=crew_transfer'>Crew Transfer (Disallowed, Code Red or above)</a>"
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else
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. += "<a href='?src=\ref[src];vote=crew_transfer'>Crew Transfer</a>"
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else
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. += "<font color='grey'>Crew Transfer (Disallowed)</font>"
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if(is_staff)
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