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Missing hand equip bugfix (#12019)
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@@ -119,8 +119,9 @@
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return
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// Used to equip an item to the mob. Mainly to prevent copypasta for collect_not_del.
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/datum/outfit/proc/equip_item(mob/living/carbon/human/H, path, slot, var/set_no_remove = FALSE)
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// Used to equip an item to the mob. Mainly to prevent copypasta for collect_not_del.
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//override_collect temporarily allows equip_or_collect without enabling it for the job. Mostly used to prevent weirdness with hand equips when the player is missing one
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/datum/outfit/proc/equip_item(mob/living/carbon/human/H, path, slot, var/set_no_remove = FALSE, var/override_collect = FALSE)
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var/obj/item/I
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if(isnum(path)) //Check if parameter is not numeric. Must be a path, list of paths or name of a gear datum
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@@ -138,7 +139,7 @@
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if(set_no_remove)
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I.autodrobe_no_remove = TRUE
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if(collect_not_del)
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if(collect_not_del || override_collect)
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H.equip_or_collect(I, slot)
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else
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H.equip_to_slot_or_del(I, slot)
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@@ -240,10 +241,22 @@
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if(suit_store)
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equip_item(H, suit_store, slot_s_store)
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//Hand equips. If person is missing an arm or hand it attempts to put it in the other hand.
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//Override_collect should attempt to collect any items that can't be equipped regardless of collect_not_del settings for the outfit.
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if(l_hand)
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equip_item(H, l_hand, slot_l_hand)
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var/obj/item/organ/external/O
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O = H.organs_by_name[BP_L_HAND]
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if(!O || !O.is_usable())
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equip_item(H, l_hand, slot_r_hand, override_collect = TRUE)
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else
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equip_item(H, l_hand, slot_l_hand, override_collect = TRUE)
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if(r_hand)
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equip_item(H, r_hand, slot_r_hand)
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var/obj/item/organ/external/O
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O = H.organs_by_name[BP_R_HAND]
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if(!O || !O.is_usable())
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equip_item(H, r_hand, slot_l_hand, override_collect = TRUE)
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else
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equip_item(H, r_hand, slot_r_hand, override_collect = TRUE)
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if(allow_pda_choice)
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switch(H.pda_choice)
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