Fashion Time (#8617)
@@ -40,6 +40,12 @@
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slot = slot_wear_suit
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faction = "Necropolis Industries"
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/datum/gear/faction/necro_labcoat
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display_name = "necropolis labcoat"
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path = /obj/item/clothing/suit/storage/toggle/labcoat/necro
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slot = slot_wear_suit
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faction = "Necropolis Industries"
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/datum/gear/faction/eridani_beret
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display_name = "eridani beret"
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path = /obj/item/clothing/head/beret/sec/eri
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@@ -94,3 +100,15 @@
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path = /obj/item/clothing/accessory/sleevepatch/idrissec
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faction = "Idris Incorporated"
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allowed_roles = list("Security Officer","Detective")
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/datum/gear/faction/heph_labcoat
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display_name = "hephaestus labcoat"
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path = /obj/item/clothing/suit/storage/toggle/labcoat/heph
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slot = slot_wear_suit
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faction = "Hephaestus Industries"
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/datum/gear/faction/heph_beret
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display_name = "hephaestus beret"
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path = /obj/item/clothing/head/beret/heph
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slot = slot_head
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faction = "Hephaestus Industries"
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@@ -117,6 +117,11 @@
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desc = "A white beret with the Zeng-Hu insignia emblazoned on it."
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icon_state = "zengaltberet"
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/obj/item/clothing/head/beret/heph
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name = "hephaestus beret"
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desc = "A green beret with the Hephaestus insignia emblazoned on it."
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icon_state = "hephberet"
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/obj/item/clothing/head/beret/purple
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name = "purple beret"
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desc = "A stylish, if purple, beret."
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@@ -160,3 +160,20 @@
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icon_open = "labcoat_zeng_open"
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icon_closed = "labcoat_zeng"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
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/obj/item/clothing/suit/storage/toggle/labcoat/necro
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name = "necropolis labcoat"
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desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Comes in Necropolis colours."
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icon_state = "labcoat_necro_open"
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icon_open = "labcoat_necro_open"
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icon_closed = "labcoat_necro"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
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/obj/item/clothing/suit/storage/toggle/labcoat/heph
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name = "hephaestus labcoat"
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desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Comes in Hephaestus colours."
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icon_state = "labcoat_heph_open"
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icon_open = "labcoat_heph_open"
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icon_closed = "labcoat_heph"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
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41
html/changelogs/furrycactus - more contractor fashion.yml
Normal file
@@ -0,0 +1,41 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: Furrycactus
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Added another round of contractor clothing. A labcoat for Necropolis medical/research workers, a labcoat for Hephaestus research workers, and a beret for Hephaestus workers."
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