Fashion Time (#8617)

This commit is contained in:
Alberyk
2020-04-09 16:16:50 -03:00
committed by GitHub
8 changed files with 82 additions and 1 deletions

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@@ -40,6 +40,12 @@
slot = slot_wear_suit
faction = "Necropolis Industries"
/datum/gear/faction/necro_labcoat
display_name = "necropolis labcoat"
path = /obj/item/clothing/suit/storage/toggle/labcoat/necro
slot = slot_wear_suit
faction = "Necropolis Industries"
/datum/gear/faction/eridani_beret
display_name = "eridani beret"
path = /obj/item/clothing/head/beret/sec/eri
@@ -94,3 +100,15 @@
path = /obj/item/clothing/accessory/sleevepatch/idrissec
faction = "Idris Incorporated"
allowed_roles = list("Security Officer","Detective")
/datum/gear/faction/heph_labcoat
display_name = "hephaestus labcoat"
path = /obj/item/clothing/suit/storage/toggle/labcoat/heph
slot = slot_wear_suit
faction = "Hephaestus Industries"
/datum/gear/faction/heph_beret
display_name = "hephaestus beret"
path = /obj/item/clothing/head/beret/heph
slot = slot_head
faction = "Hephaestus Industries"

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@@ -117,6 +117,11 @@
desc = "A white beret with the Zeng-Hu insignia emblazoned on it."
icon_state = "zengaltberet"
/obj/item/clothing/head/beret/heph
name = "hephaestus beret"
desc = "A green beret with the Hephaestus insignia emblazoned on it."
icon_state = "hephberet"
/obj/item/clothing/head/beret/purple
name = "purple beret"
desc = "A stylish, if purple, beret."

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@@ -159,4 +159,21 @@
icon_state = "labcoat_zeng_open"
icon_open = "labcoat_zeng_open"
icon_closed = "labcoat_zeng"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
/obj/item/clothing/suit/storage/toggle/labcoat/necro
name = "necropolis labcoat"
desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Comes in Necropolis colours."
icon_state = "labcoat_necro_open"
icon_open = "labcoat_necro_open"
icon_closed = "labcoat_necro"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
/obj/item/clothing/suit/storage/toggle/labcoat/heph
name = "hephaestus labcoat"
desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Comes in Hephaestus colours."
icon_state = "labcoat_heph_open"
icon_open = "labcoat_heph_open"
icon_closed = "labcoat_heph"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)

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@@ -0,0 +1,41 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: Furrycactus
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added another round of contractor clothing. A labcoat for Necropolis medical/research workers, a labcoat for Hephaestus research workers, and a beret for Hephaestus workers."

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