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Kitchen Utensil Sprite Fix (#20371)
Gives kitchen utensils their proper in-hand sprites. Fixes #20367
This commit is contained in:
@@ -89,11 +89,13 @@
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name = "fork"
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desc = "It's a fork. Sure is pointy."
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icon_state = "fork"
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item_state = "fork"
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sharp = TRUE
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surgerysound = 'sound/items/surgery/hemostat.ogg'
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/obj/item/material/kitchen/utensil/fork/plastic
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icon_state = "plastic_fork"
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item_state = "fork"
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default_material = MATERIAL_PLASTIC
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use_material_name = TRUE
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applies_material_colour = TRUE
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@@ -102,9 +104,11 @@
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name = "spork"
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desc = "It's a spork. It's much like a fork, but much blunter."
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icon_state = "spork"
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item_state = "fork"
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/obj/item/material/kitchen/utensil/spork/plastic
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icon_state = "plastic_spork"
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item_state = "fork"
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default_material = MATERIAL_PLASTIC
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use_material_name = TRUE
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applies_material_colour = TRUE
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@@ -113,9 +117,11 @@
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name = "chopsticks"
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desc = "A pair of chopsticks. An extension of one's fingers, one might say."
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icon_state = "chopsticks"
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item_state = "chopsticks"
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/obj/item/material/kitchen/utensil/fork/chopsticks/bamboo
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icon_state = "plastic_chopsticks"
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item_state = "chopsticks"
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default_material = MATERIAL_BAMBOO
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use_material_name = TRUE
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applies_material_colour = TRUE
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@@ -124,11 +130,13 @@
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name = "spoon"
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desc = "It's a spoon. You can see your own upside-down face in it."
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icon_state = "spoon"
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item_state = "spoon"
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attack_verb = list("attacked", "poked")
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force_divisor = 0.1 //2 when wielded with weight 20 (steel)
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/obj/item/material/kitchen/utensil/spoon/plastic
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icon_state = "plastic_spoon"
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item_state = "spoon"
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default_material = MATERIAL_PLASTIC
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use_material_name = TRUE
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applies_material_colour = TRUE
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@@ -140,6 +148,7 @@
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name = "knife"
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desc = "A knife for eating with. Can cut through any food."
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icon_state = "knife"
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item_state = "knife"
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force_divisor = 0.1 // 6 when wielded with hardness 60 (steel)
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scoop_food = FALSE
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sharp = TRUE
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@@ -165,6 +174,7 @@
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/obj/item/material/kitchen/utensil/knife/plastic
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icon_state = "plastic_knife"
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item_state = "knife"
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default_material = MATERIAL_PLASTIC
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use_material_name = TRUE
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applies_material_colour = TRUE
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@@ -177,6 +187,7 @@
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name = "rolling pin"
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desc = "Used to knock out the Bartender."
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icon_state = "rolling_pin"
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item_state = "rolling_pin"
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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default_material = "wood"
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force_divisor = 0.7 // 10 when wielded with weight 15 (wood)
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@@ -6,6 +6,7 @@
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icon = 'icons/obj/kitchen.dmi'
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contained_sprite = TRUE
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icon_state = "knife"
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item_state = "knife"
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desc = "A general purpose Chef's Knife made by SpaceCook Incorporated. Guaranteed to stay sharp for years to come."
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obj_flags = OBJ_FLAG_CONDUCTABLE
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sharp = 1
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