From 8bcf5cd89d032196f645e9347376f422fd0e6f89 Mon Sep 17 00:00:00 2001 From: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com> Date: Wed, 19 Feb 2020 17:27:32 +0000 Subject: [PATCH] Crowbars have a usesound (#8305) --- code/game/objects/items/weapons/tools.dm | 1 + html/changelogs/crowbarsound.yml | 6 ++++++ 2 files changed, 7 insertions(+) create mode 100644 html/changelogs/crowbarsound.yml diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 2f37fe8f538..129f49c6701 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -550,6 +550,7 @@ matter = list(DEFAULT_WALL_MATERIAL = 50) attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked") drop_sound = 'sound/items/drop/sword.ogg' + usesound = 'sound/items/Crowbar.ogg' /obj/item/crowbar/iscrowbar() return TRUE diff --git a/html/changelogs/crowbarsound.yml b/html/changelogs/crowbarsound.yml new file mode 100644 index 00000000000..14401589b57 --- /dev/null +++ b/html/changelogs/crowbarsound.yml @@ -0,0 +1,6 @@ +author: mikomyazaki + +delete-after: True + +changes: + - bugfix: "Crowbars have a sound effect again." \ No newline at end of file