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gun tweak
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@@ -295,7 +295,9 @@
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max_stack = 2
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/obj/item/ammo_casing/gauss/carbine
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name = "compact tungsten slug"
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desc = "A heavy tungsten gauss slug. This one has a casing adapated for carbine models."
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projectile_type = /obj/item/projectile/bullet/gauss/carbine
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/obj/item/ammo_casing/gauss/emp
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name = "ion slug"
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@@ -352,6 +352,10 @@
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muzzle_type = /obj/effect/projectile/muzzle/gauss
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embed = 0
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/obj/item/projectile/bullet/gauss
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name = "compact slug"
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damage = 20
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/obj/item/projectile/bullet/gauss/highex
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name = "high-ex shell"
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damage = 10
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