Electro-tethers (#10117)

Added a box of eight electro-tethers to the RD's secure locker.
This commit is contained in:
Geeves
2020-10-02 08:53:46 +03:00
committed by GitHub
parent 556f1aa86f
commit 8d3feebf3b
7 changed files with 162 additions and 22 deletions
+59 -22
View File
@@ -7,10 +7,11 @@
var/icon
var/icon_state = "" //icon state of the main segments of the beam
var/max_distance = 0
var/curr_distance = 0
var/sleep_time = 3
var/finished = 0
var/target_oldloc = null
var/origin_oldloc = null
var/turf/target_oldloc = null
var/turf/origin_oldloc = null
var/static_beam = 0
var/beam_type = /obj/effect/ebeam //must be subtype
var/timing_id = null
@@ -18,18 +19,20 @@
/datum/beam/New(beam_origin,beam_target,beam_icon='icons/effects/beam.dmi',beam_icon_state="b_beam",time=50,maxdistance=10,btype = /obj/effect/ebeam,beam_sleep_time=3)
origin = beam_origin
origin_oldloc = get_turf(origin)
origin_oldloc = get_turf(origin)
target = beam_target
target_oldloc = get_turf(target)
sleep_time = beam_sleep_time
if(origin_oldloc == origin && target_oldloc == target)
static_beam = 1
static_beam = TRUE
max_distance = maxdistance
curr_distance = get_dist(origin_oldloc, target_oldloc)
base_icon = new(beam_icon,beam_icon_state)
icon = beam_icon
icon_state = beam_icon_state
beam_type = btype
addtimer(CALLBACK(src,.proc/End), time)
if(time != -1)
addtimer(CALLBACK(src,.proc/End), time)
/datum/beam/proc/Start()
Draw()
@@ -41,9 +44,10 @@
return
recalculating = TRUE
timing_id = null
if(origin && target && get_dist(origin,target)<max_distance && origin.z == target.z)
var/origin_turf = get_turf(origin)
var/target_turf = get_turf(target)
var/turf/origin_turf = get_turf(origin)
var/turf/target_turf = get_turf(target)
curr_distance = get_dist(origin_turf, target_turf)
if(origin_turf && target_turf && curr_distance < max_distance && origin_turf.z == target_turf.z)
if(!static_beam && (origin_turf != origin_oldloc || target_turf != target_oldloc))
origin_oldloc = origin_turf //so we don't keep checking against their initial positions, leading to endless Reset()+Draw() calls
target_oldloc = target_turf
@@ -84,26 +88,26 @@
return ..()
/datum/beam/proc/Draw()
var/Angle = round(Get_Angle(origin,target))
var/Angle = round(Get_Angle(get_turf(origin), get_turf(target)))
var/matrix/rot_matrix = matrix()
rot_matrix.Turn(Angle)
//Translation vector for origin and target
var/DX = (32*target.x+target.pixel_x)-(32*origin.x+origin.pixel_x)
var/DY = (32*target.y+target.pixel_y)-(32*origin.y+origin.pixel_y)
var/DX = get_x_translation_vector()
var/DY = get_y_translation_vector()
var/N = 0
var/length = round(sqrt((DX)**2+(DY)**2)) //hypotenuse of the triangle formed by target and origin's displacement
for(N in 0 to length-1 step 32)//-1 as we want < not <=, but we want the speed of X in Y to Z and step X
for(N in 0 to length-1 step world.icon_size)//-1 as we want < not <=, but we want the speed of X in Y to Z and step X
var/obj/effect/ebeam/X = new beam_type(origin_oldloc)
X.owner = src
elements += X
//Assign icon, for main segments it's base_icon, for the end, it's icon+icon_state
//cropped by a transparent box of length-N pixel size
if(N+32>length)
if(N+world.icon_size>length)
var/icon/II = new(icon, icon_state)
II.DrawBox(null,1,(length-N),32,32)
II.DrawBox(null,1,(length-N),world.icon_size,world.icon_size)
X.icon = II
else
X.icon = base_icon
@@ -115,28 +119,61 @@
if(DX == 0)
Pixel_x = 0
else
Pixel_x = round(sin(Angle)+32*sin(Angle)*(N+16)/32)
Pixel_x = round(sin(Angle)+world.icon_size*sin(Angle)*(N+16)/world.icon_size)
if(DY == 0)
Pixel_y = 0
else
Pixel_y = round(cos(Angle)+32*cos(Angle)*(N+16)/32)
Pixel_y = round(cos(Angle)+world.icon_size*cos(Angle)*(N+16)/world.icon_size)
//Position the effect so the beam is one continous line
var/a
if(abs(Pixel_x)>32)
a = Pixel_x > 0 ? round(Pixel_x/32) : Ceiling(Pixel_x/32)
if(abs(Pixel_x)>world.icon_size)
a = Pixel_x > 0 ? round(Pixel_x/world.icon_size) : Ceiling(Pixel_x/world.icon_size)
X.x += a
Pixel_x %= 32
if(abs(Pixel_y)>32)
a = Pixel_y > 0 ? round(Pixel_y/32) : Ceiling(Pixel_y/32)
Pixel_x %= world.icon_size
if(abs(Pixel_y)>world.icon_size)
a = Pixel_y > 0 ? round(Pixel_y/world.icon_size) : Ceiling(Pixel_y/world.icon_size)
X.y += a
Pixel_y %= 32
Pixel_y %= world.icon_size
X.pixel_x = Pixel_x
X.pixel_y = Pixel_y
CHECK_TICK
afterDraw()
/datum/beam/proc/get_x_translation_vector()
return (world.icon_size*target.x+target.pixel_x)-(world.icon_size*origin.x+origin.pixel_x)
/datum/beam/proc/get_y_translation_vector()
return (world.icon_size*target.y+target.pixel_y)-(world.icon_size*origin.y+origin.pixel_y)
/datum/beam/exploration
var/obj/item/tethering_device/owner
/datum/beam/exploration/End()
owner.active_beams -= target
owner.untether(target, FALSE)
return ..()
/datum/beam/exploration/get_x_translation_vector()
return (world.icon_size * target_oldloc.x) - (world.icon_size * origin_oldloc.x)
/datum/beam/exploration/get_y_translation_vector()
return (world.icon_size * target_oldloc.y) - (world.icon_size * origin_oldloc.y)
/datum/beam/exploration/afterDraw()
var/distance = curr_distance / max_distance
var/set_color = COLOR_GREEN
if(distance >= 0.8)
set_color = COLOR_MAROON
else if(distance >= 0.3)
set_color = COLOR_BLUE
else
set_color = COLOR_GREEN
for(var/beam in elements)
var/obj/effect/ebeam/B = beam
B.color = set_color
/obj/effect/ebeam
mouse_opacity = 0
anchored = 1