Converts all necessary << outputs into the to_chat() macro. (#6076)

This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;

All << is converted into to_chat().
This commit is contained in:
LordFowl
2019-03-10 23:39:03 +02:00
committed by Erki
parent 3ed56013c5
commit 8d436c4a03
994 changed files with 11356 additions and 11748 deletions
@@ -62,7 +62,7 @@
/datum/computer_file/program/proc/is_supported_by_hardware(var/hardware_flag = 0, var/loud = 0, var/mob/user = null)
if(!(hardware_flag & usage_flags))
if(loud && computer && user)
user << "<span class='danger'>\The [computer] flashes an \"Hardware Error - Incompatible software\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"Hardware Error - Incompatible software\" warning.</span>")
return 0
return 1
@@ -98,25 +98,25 @@
var/obj/item/weapon/card/id/I = user.GetIdCard()
if(!I)
if(loud)
user << "<span class='danger'>\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.</span>")
return 0
if(check_type == PROGRAM_ACCESS_ONE) //Check for single access
if(access_to_check in I.access)
return 1
else if(loud)
user << "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>")
else if(check_type == PROGRAM_ACCESS_LIST_ONE)
for(var/check in access_to_check) //Loop through all the accesse's to check
if(check in I.access) //Success on first match
return 1
if(loud)
user << "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>")
else if(check_type == PROGRAM_ACCESS_LIST_ALL)
for(var/check in access_to_check) //Loop through all the accesse's to check
if(!check in I.access) //Fail on first miss
if(loud)
user << "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>")
return 0
else // Should never happen - So fail silently
return 0
@@ -146,25 +146,25 @@
var/obj/item/weapon/card/id/I = user.GetIdCard()
if(!I)
if(loud)
user << "<span class='danger'>\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"RFID Error - Unable to scan ID\" warning.</span>")
return 0
if(check_type == PROGRAM_ACCESS_ONE) //Check for single access
if(access_to_check in I.access)
return 1
else if(loud)
user << "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>")
else if(check_type == PROGRAM_ACCESS_LIST_ONE)
for(var/check in access_to_check) //Loop through all the accesse's to check
if(check in I.access) //Success on first match
return 1
if(loud)
user << "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>")
else if(check_type == PROGRAM_ACCESS_LIST_ALL)
for(var/check in access_to_check) //Loop through all the accesse's to check
if(!check in I.access) //Fail on first miss
if(loud)
user << "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>"
to_chat(user, "<span class='danger'>\The [computer] flashes an \"Access Denied\" warning.</span>")
return 0
else // Should never happen - So fail silently
return 0