Bugfixes: constructs, simple animals falling down and airlock runtimes (#5380)

-fixes #5370
-fixes simple animals ignoring ladders and other things when falling down
-fixes a runtime when forcing airlocks open
This commit is contained in:
Alberyk
2018-10-07 20:48:45 +03:00
committed by Erki
parent d2c5fd74f0
commit 8d487ea7ad
3 changed files with 5 additions and 5 deletions
@@ -197,8 +197,8 @@
health_prefix = "artificer"
response_harm = "viciously beaten"
harm_intent_damage = 5
melee_damage_lower = 5
melee_damage_upper = 5
melee_damage_lower = 10
melee_damage_upper = 10
attacktext = "rammed"
speed = 0
environment_smash = 1
@@ -668,8 +668,8 @@ mob/living/simple_animal/bullet_act(var/obj/item/projectile/Proj)
/mob/living/simple_animal/can_fall()
if (stat != DEAD && flying)
return FALSE
else
return TRUE
return ..()
/mob/living/simple_animal/can_ztravel()
if (stat != DEAD && flying)