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Fixes thermite runtimes.
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@@ -337,10 +337,12 @@
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O.density = 1
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O.layer = 5
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var/turf/simulated/floor/F = ChangeTurf(/turf/simulated/floor/plating)
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src.ChangeTurf(/turf/simulated/floor/plating)
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var/turf/simulated/floor/F = src
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F.burn_tile()
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F.icon_state = "wall_thermite"
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user << "<span class='warning'>The thermite melts through the wall.</span>"
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user << "<span class='warning'>The thermite starts melting through the wall.</span>"
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spawn(100)
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if(O) del(O)
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