Text() away (#19850)

Refactored all the builtin text procs to use string interpolation
instead.
Added a linting for the above.

This is based on, and should only be merged after, #19847
This commit is contained in:
Fluffy
2024-09-21 12:46:31 +00:00
committed by GitHub
parent 1aeeb6827d
commit 8f9de7c3e2
76 changed files with 351 additions and 264 deletions
+2 -2
View File
@@ -97,8 +97,8 @@
attack_self(user)
return
L.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been flashed (attempt) with [src.name] by [user.name] ([user.ckey])</font>")
user.attack_log += text("\[[time_stamp()]\] <span class='warning'>Used the [src.name] to flash [L.name] ([L.ckey])</span>")
L.attack_log += "\[[time_stamp()]\] <font color='orange'>Has been flashed (attempt) with [src.name] by [user.name] ([user.ckey])</font>"
user.attack_log += "\[[time_stamp()]\] <span class='warning'>Used the [src.name] to flash [L.name] ([L.ckey])</span>"
msg_admin_attack("[user.name] ([user.ckey]) Used the [src.name] to flash [L.name] ([L.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)",ckey=key_name(user),ckey_target=key_name(L))
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)