Text() away (#19850)

Refactored all the builtin text procs to use string interpolation
instead.
Added a linting for the above.

This is based on, and should only be merged after, #19847
This commit is contained in:
Fluffy
2024-09-21 14:46:31 +02:00
committed by GitHub
parent 1aeeb6827d
commit 8f9de7c3e2
76 changed files with 351 additions and 264 deletions
+10 -10
View File
@@ -26,7 +26,7 @@
to_chat(src, "Only administrators may use this command.")
return
var/msg = sanitize(input("Message:", text("Subtle PM to [M.key]")) as text)
var/msg = sanitize(input("Message:", "Subtle PM to [M.key]"))
if (!msg)
return
@@ -83,7 +83,7 @@
to_chat(src, "Only administrators may use this command.")
return
var/msg = html_decode(sanitize(input("Message:", text("Enter the text you wish to appear to everyone:")) as text))
var/msg = html_decode(sanitize(input("Message:", "Enter the text you wish to appear to everyone:")))
if (!msg)
return
@@ -110,7 +110,7 @@
else
return
var/msg = html_decode(sanitize(input("Message:", text("Enter the text you wish to appear to everyone within seven tiles of you:")) as text))
var/msg = html_decode(sanitize(input("Message:", "Enter the text you wish to appear to everyone within seven tiles of you:")))
if(!msg)
return
for(var/M in message_mobs)
@@ -133,7 +133,7 @@
if(!M)
return
var/msg = html_decode(sanitize(input("Message:", text("Enter the text you wish to appear to your target:")) as text))
var/msg = html_decode(sanitize(input("Message:", "Enter the text you wish to appear to your target:")))
if( !msg )
return
@@ -662,13 +662,13 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(!check_rights(R_DEBUG|R_FUN)) return
var/devastation = input("Range of total devastation. -1 to none", text("Input")) as num|null
var/devastation = input("Range of total devastation. -1 to none", "Input") as num|null
if(devastation == null) return
var/heavy = input("Range of heavy impact. -1 to none", text("Input")) as num|null
var/heavy = input("Range of heavy impact. -1 to none", "Input") as num|null
if(heavy == null) return
var/light = input("Range of light impact. -1 to none", text("Input")) as num|null
var/light = input("Range of light impact. -1 to none", "Input") as num|null
if(light == null) return
var/flash = input("Range of flash. -1 to none", text("Input")) as num|null
var/flash = input("Range of flash. -1 to none", "Input") as num|null
if(flash == null) return
if ((devastation != -1) || (heavy != -1) || (light != -1) || (flash != -1))
@@ -690,9 +690,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(!check_rights(R_DEBUG|R_FUN)) return
var/heavy = input("Range of heavy pulse.", text("Input")) as num|null
var/heavy = input("Range of heavy pulse.", "Input") as num|null
if(heavy == null) return
var/light = input("Range of light pulse.", text("Input")) as num|null
var/light = input("Range of light pulse.", "Input") as num|null
if(light == null) return
if (heavy || light)