Fixes weapon melee damage on humans. (#21355)

Fixes #21350

Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2025-09-12 17:33:24 +00:00
committed by GitHub
co-authored by Matt Atlas
parent d874f4ff92
commit 8ff8166480
2 changed files with 59 additions and 1 deletions
@@ -104,7 +104,7 @@
//Apply weapon damage
var/damage_flags = I.damage_flags()
apply_damage(effective_force, I.damtype, hit_zone, null, I, damage_flags, I.armor_penetration)
apply_damage(effective_force, I.damtype, hit_zone, I, damage_flags, I.armor_penetration)
//Melee weapon embedded object code.
if (I && I.damtype == DAMAGE_BRUTE && !I.anchored && !is_robot_module(I) && I.canremove)