diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 02eafe2755f..3cee01c4d1e 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -61,7 +61,7 @@ #define ui_acti_alt "EAST-1:28,SOUTH:5" //alternative intent switcher for when the interface is hidden (F12) // vampire -#define ui_suck "EAST-4:22,SOUTH:5" +#define ui_suck "EAST-3:24,SOUTH+1:7" #define ui_borg_pull "EAST-3:24,SOUTH+1:7" #define ui_borg_module "EAST-2:26,SOUTH+1:7" diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index dc24ecc611f..ebf044ea549 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -1344,14 +1344,14 @@ proc/admin_notice(var/message, var/rights) if(check_rights(R_ADMIN|R_MOD, user)) if (target.paralysis == 0) msg = "has paralyzed [key_name_admin(target)]." - target.visible_message("OOC Information: [user] has been winded by a member of staff! Please freeze all roleplay involving their character until the matter is resolved! Adminhelp if you have further questions.", "You have been winded by a member of staff! Please stand by until they contact you!") + target.visible_message("OOC Information: [target] has been winded by a member of staff! Please freeze all roleplay involving their character until the matter is resolved! Adminhelp if you have further questions.", "You have been winded by a member of staff! Please stand by until they contact you!") target.paralysis = 8000 else if (alert(user, "The player is currently winded. Do you want to unwind him?", "Unwind player?", "Yes", "No") == "No") return target.paralysis = 0 msg = "has unparalyzed [key_name_admin(target)]." - target.visible_message("OOC Information: [user] has been unwinded by a member of staff!", "You have been unwinded by a member of staff!") + target.visible_message("OOC Information: [target] has been unwinded by a member of staff!", "You have been unwinded by a member of staff!") log_and_message_admins(msg, user) feedback_add_details("admin_verb", "WIND") diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm index 19b5229c5e2..636f5a08e27 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm @@ -4205,7 +4205,7 @@ nutriment_factor = 1 carbonated = TRUE - glass_icon_state = "khlibnyzglass" + glass_icon_state = "khlibnyz_glass" glass_name = "glass of khlibnyz" glass_desc = "A fermented beverage produced from Adhomian bread." @@ -4218,7 +4218,7 @@ strength = 20 nutriment_factor = 1 - glass_icon_state = "shyrrkirrtyrwineglass" + glass_icon_state = "shyrrkirrtyrwine_glass" glass_name = "glass of shyyr kirr'tyr wine" glass_desc = "Tajaran spirit infused with some eel-like Adhomian creature." @@ -4230,7 +4230,7 @@ strength = 70 - glass_icon_state = "nmshaanliquorglass" + glass_icon_state = "nmshaanliquor_glass" glass_name = "glass of nm'shaan liquor" glass_desc = "A strong Adhomian liquor reserved for special occasions." @@ -4242,7 +4242,7 @@ strength = 75 - glass_icon_state = "darmadhirbrewglass" + glass_icon_state = "darmadhirbrew_glass" glass_name = "glass of Darmadhir Brew" description = "A rare and expensive brand of nm'shaan liquor." @@ -4254,7 +4254,7 @@ strength = 65 - glass_icon_state = "treebarkfirewaterglass" + glass_icon_state = "treebarkfirewater_glass" glass_name = "glass of tree-bark firewater" glass_desc = "High-content alcohol distilled from Earthen-Root or Blizzard Ears." @@ -4266,7 +4266,7 @@ strength = 25 - glass_icon_state = "veteranschoiceglass" + glass_icon_state = "veteranschoice_glass" glass_name = "glass of veteran's choice" glass_desc = "A cocktail consisting of Messa's Mead and gunpowder." @@ -4726,7 +4726,7 @@ color = "#95D44C" taste_description = "creamy sweetness" - glass_icon_state = "midynhrwaterglass" + glass_icon_state = "midynhrwater_glass" glass_name = "glass of midynhr water" glass_desc = "A soft drink made from honey and tree syrup." glass_center_of_mass = list("x"=15, "y"=9) diff --git a/code/modules/reagents/reagent_containers/food/drinks.dm b/code/modules/reagents/reagent_containers/food/drinks.dm index fa2e406a0d5..ebfbc6a6f34 100644 --- a/code/modules/reagents/reagent_containers/food/drinks.dm +++ b/code/modules/reagents/reagent_containers/food/drinks.dm @@ -367,7 +367,7 @@ If you add a drink with no empty icon sprite, ensure it is flagged as NO_EMPTY_I /obj/item/reagent_containers/food/drinks/carton name = "carton" desc = "An abstract way to organize bottles that are really cartons. Finally!" - item_state = "carton" + icon_state = "carton" volume = 100 center_of_mass = list("x"=16, "y"=6) drop_sound = 'sound/items/drop/cardboardbox.ogg' @@ -430,12 +430,13 @@ If you add a drink with no empty icon sprite, ensure it is flagged as NO_EMPTY_I /obj/item/reagent_containers/food/drinks/carton/mutthir name = "mutthir carton" + icon_state = "mutthir" desc = "A beverage made with Fatshouters' yogurt mixed with Nm’shaan's sugar and sweet herbs." desc_fluff = "A beverage made with Fatshouters' yogurt mixed with Nm’shaan's sugar and sweet herbs. Mutthir is usually consumed during meals by both nobles and commoners. \ The drink can also be smoked for flavor. Mutthir is believed to have originated from the worldwide appreciated Fatshouters' fermented milk. Rock Nomads living in the Nomadic Host \ were quick to adopt the drink to their diet." - reagents_to_add = list(/decl/reagent/drink/milk/adhomai = 100) + reagents_to_add = list(/decl/reagent/drink/milk/adhomai/mutthir = 100) //////////////////////////drinkingglass and shaker// //Note by Darem: This code handles the mixing of drinks. New drinks go in three places: In Chemistry-Reagents.dm (for the drink diff --git a/html/changelogs/alberyk-fixes.yml b/html/changelogs/alberyk-fixes.yml new file mode 100644 index 00000000000..d0aebb31cc4 --- /dev/null +++ b/html/changelogs/alberyk-fixes.yml @@ -0,0 +1,8 @@ +author: Alberyk + +delete-after: True + +changes: + - bugfix: "Fixed admin winding displaying the wrong target message." + - bugfix: "Fixed the vampire bite hud icon covering the gun buttons." + - bugfix: "Fixed some adhomian drinks not having the correct icon."