Revenant Overlay Fix (#11045)

This commit is contained in:
Geeves
2021-01-25 20:11:53 +01:00
committed by GitHub
parent 17d3e85577
commit 90c59160e5
2 changed files with 14 additions and 6 deletions
@@ -325,12 +325,6 @@ There are several things that need to be remembered:
else
base_icon.Blend(temp, ICON_OVERLAY)
part.cut_additional_images(src)
var/list/add_images = part.get_additional_images(src)
if(add_images)
add_overlay(add_images, TRUE)
compile_overlays()
if(!(species.flags & NO_SCAN))
if(husk)
base_icon.ColorTone(husk_color_mod)
@@ -345,6 +339,14 @@ There are several things that need to be remembered:
SSicon_cache.human_icon_cache[icon_key] = base_icon
for(var/thing in organs)
var/obj/item/organ/external/part = thing
part.cut_additional_images(src)
var/list/add_images = part.get_additional_images(src)
if(add_images)
add_overlay(add_images, TRUE)
compile_overlays()
//END CACHED ICON GENERATION.
stand_icon.Blend(base_icon,ICON_OVERLAY)