Bug fixes; resomi language, bloody hand and feets, suit cooling and more (#2653)

Fixes #2652
Fixes #2276
Fixes #1975
Fixes #1590
This commit is contained in:
Alberyk
2017-06-10 19:58:20 +03:00
committed by skull132
parent c17440168a
commit 912738129b
10 changed files with 20 additions and 25 deletions
+2 -2
View File
@@ -303,8 +303,8 @@
H.update_inv_gloves(0)
H.gloves.germ_level = 0
else
if(H.bloody_hands)
H.bloody_hands = 0
if(!isnull(H.bloody_hands))
H.bloody_hands = null
H.update_inv_gloves(0)
H.germ_level = 0
update_icons() //apply the now updated overlays to the mob
@@ -1051,9 +1051,9 @@
/mob/living/carbon/human/clean_blood(var/clean_feet)
.=..()
gunshot_residue = null
if(clean_feet && !shoes && istype(feet_blood_DNA, /list) && feet_blood_DNA.len)
if(clean_feet && !shoes)
feet_blood_color = null
qdel(feet_blood_DNA)
feet_blood_DNA = null
update_inv_shoes(1)
return 1
@@ -28,10 +28,9 @@
user << "You activate the analyzer's microlaser, analyzing \the [loaded_item] and breaking it down."
flick("portable_analyzer_scan", src)
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
var/list/temp_tech = ConvertReqString2List(loaded_item.origin_tech)
for(var/T in temp_tech)
files.UpdateTech(T, temp_tech[T])
user << "\The [loaded_item] had level [temp_tech[T]] in [T]."
for(var/T in loaded_item.origin_tech)
files.UpdateTech(T, loaded_item.origin_tech[T])
user << "\The [loaded_item] had level [loaded_item.origin_tech[T]] in [CallTechName(T)]."
loaded_item = null
for(var/obj/I in contents)
for(var/mob/M in I.contents)
@@ -545,7 +545,6 @@ var/global/list/robot_modules = list(
LANGUAGE_SIIK_MAAS = 1,
LANGUAGE_SIIK_TAJR = 0,
LANGUAGE_SKRELLIAN = 1,
LANGUAGE_RESOMI = 1,
LANGUAGE_ROOTSONG = 1,
LANGUAGE_TRADEBAND = 1,
LANGUAGE_GUTTER = 1