Nerfs Comet Explusion Sound Effect (#21611)

Swaps out the sound effects for the Comet Explusion event to something a
little less... loud.

I may come back in the future and create a voiced line so it matches
other events.

---------

Signed-off-by: Fyni <itsfyni@gmail.com>
This commit is contained in:
Fyni
2025-11-22 21:37:46 +00:00
committed by GitHub
parent 419b3e7e32
commit 9127aff0fe
2 changed files with 59 additions and 1 deletions
+1 -1
View File
@@ -165,6 +165,6 @@
command_announcement.Announce("Warning, long range field scanners have detected an unforeseen comet expulsion in collision route with [location_name()].\n\
All hands, assume defense condition, perform evasive maneuvers to avoid collision with the debris cloud. Damage control teams prepare to respond to breaches of the \
vessel perimeter.",
"[location_name()] Long Range Field Objects Sensor Array", new_sound = sound('sound/effects/Evacuation.ogg', volume = 50), zlevels = affecting_z)
"[location_name()] Long Range Field Objects Sensor Array", new_sound = sound('sound/effects/crusher_alarm.ogg', volume = 50), zlevels = affecting_z)
#undef SHIELD_MINIMUM_STRENGTH_TO_REDUCE_EXPLOSION_POWER