diff --git a/html/changelog.html b/html/changelog.html
index 232a1190013..24574bd171c 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -36,11 +36,18 @@
03 February 2023
+
FluffyGhost updated:
+
+ - The ship sensors now work as a sonar or radar, obscuring the view when the first object is pinged, otherwise the things not in range will not be seen.
+ - The ships now need to be scanned before they appear and are identified, which takes a little of time.
+
Geeves updated:
- Added temperature pack accessories to the loadout menu, with heat and cold cooling/warming by 5 degrees celsius, and volcano and blizzard cooling/warming by 10 degrees celsius.
- Temperature discomfort messages are now based off body temperature instead of the temperature of the air your breath.
- Humans now sweat to get rid of heat.
+ - Hostile mobs now think and react faster while in a combat state.
+ - Hostile mobs now attack the target nearest to them.
MattAtlas updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 6f4137cb41f..67572d37e90 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -27808,6 +27808,11 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
lets them be worn as both overwear and an accessory.
- tweak: Turns the shorts into a contained sprite and cleans up the code.
2023-02-03:
+ FluffyGhost:
+ - rscadd: The ship sensors now work as a sonar or radar, obscuring the view when
+ the first object is pinged, otherwise the things not in range will not be seen.
+ - rscadd: The ships now need to be scanned before they appear and are identified,
+ which takes a little of time.
Geeves:
- rscadd: Added temperature pack accessories to the loadout menu, with heat and
cold cooling/warming by 5 degrees celsius, and volcano and blizzard cooling/warming
@@ -27815,6 +27820,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Temperature discomfort messages are now based off body temperature instead
of the temperature of the air your breath.
- rscadd: Humans now sweat to get rid of heat.
+ - rscadd: Hostile mobs now think and react faster while in a combat state.
+ - tweak: Hostile mobs now attack the target nearest to them.
MattAtlas:
- experiment: Overmap processing is now on a priority subsystem. This means that
ships will now be REALLY fast, and should keep being fast even when the server
diff --git a/html/changelogs/fluffyghost-sensorsoverhaul.yml b/html/changelogs/fluffyghost-sensorsoverhaul.yml
deleted file mode 100644
index 161573d748f..00000000000
--- a/html/changelogs/fluffyghost-sensorsoverhaul.yml
+++ /dev/null
@@ -1,42 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-# balance
-# admin
-# backend
-# security
-# refactor
-#################################
-
-# Your name.
-author: FluffyGhost
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "The ship sensors now work as a sonar or radar, obscuring the view when the first object is pinged, otherwise the things not in range will not be seen."
- - rscadd: "The ships now need to be scanned before they appear and are identified, which takes a little of time."
diff --git a/html/changelogs/geeves-cooler_combat_mobs.yml b/html/changelogs/geeves-cooler_combat_mobs.yml
deleted file mode 100644
index 66766400a12..00000000000
--- a/html/changelogs/geeves-cooler_combat_mobs.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: Geeves
-
-delete-after: True
-
-changes:
- - rscadd: "Hostile mobs now think and react faster while in a combat state."
- - tweak: "Hostile mobs now attack the target nearest to them."