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Fluff examine fix (#18814)
Standard examination was in an examine box. This makes it so fluff examines are also in a box. Fixes #18438 --------- Co-authored-by: Cody Brittain <cbrittain10@live.com>
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co-authored by
Cody Brittain
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5ae3436695
commit
91c081d044
@@ -13,7 +13,7 @@
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slowdown = 10
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layer = ABOVE_HUMAN_LAYER
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/obj/structure/ecd/examine(mob/living/user, distance)
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/obj/structure/ecd/examine(mob/living/user, distance, is_adjacent, infix, suffix, show_extended)
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. = ..()
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switch(state)
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if(ECD_LOOSE)
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@@ -34,7 +34,7 @@
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// Since Topic() never seems to interact with usr on more than a superficial
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// level, it should be fine to let anyone mess with the board other than ghosts.
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/obj/structure/noticeboard/examine(mob/user, distance, is_adjacent, infix, suffix)
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/obj/structure/noticeboard/examine(mob/user, distance, is_adjacent, infix, suffix, show_extended)
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if(is_adjacent)
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var/dat = "<B>Noticeboard</B><BR>"
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for(var/obj/item/paper/P in src)
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@@ -698,7 +698,7 @@
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beds++
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AddOverlays(I)
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/obj/structure/roller_rack/examine(mob/user)
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/obj/structure/roller_rack/examine(mob/user, distance, is_adjacent, infix, suffix, show_extended)
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desc = "[initial(desc)] \nIt is holding [LAZYLEN(held)] beds."
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. = ..()
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@@ -22,7 +22,7 @@
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playsound(src.loc, 'sound/weapons/blade_open.ogg', 50, 1)
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closed = !closed
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/obj/item/pocketwatch/examine(mob/user, distance, is_adjacent)
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/obj/item/pocketwatch/examine(mob/user, distance, is_adjacent, show_extended)
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. = ..()
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if (distance <= 1)
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checktime()
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