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Halves floor tile throw damage and throw range. (#11215)
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@@ -193,13 +193,13 @@
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/obj/item/stack/tile/floor
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name = "floor tile"
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singular_name = "floor tile"
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desc = "Those could work as a pretty decent throwing weapon" //why?
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desc = "Used to cover up your horrible art."
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icon_state = "tile"
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force = 6.0
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force = 6
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matter = list(DEFAULT_WALL_MATERIAL = TILE_MATERIAL_AMOUNT)
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throwforce = 15.0
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throwforce = 6
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throw_speed = 5
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throw_range = 20
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throw_range = 10
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flags = CONDUCT
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/obj/item/stack/tile/floor_red
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