SSthrowing (#19421)

Ported SSThrowing from TG, to handle throwings.
Updated movement system to the latest iteration, made it a datum as per
latest iteration.
Updated pass/hit handling of atoms, introduced pass_flag_self to
determine what atoms allow to pass.
Moved procs and defines around to make them more organized.
This commit is contained in:
Fluffy
2024-06-18 19:32:06 +00:00
committed by GitHub
parent 56a7300903
commit 92c3ec6caf
96 changed files with 1125 additions and 496 deletions
+1 -1
View File
@@ -294,7 +294,7 @@
/obj/shieldwall/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0))
return TRUE
if(istype(mover) && mover.checkpass(PASSGLASS))
if(istype(mover) && mover.pass_flags & PASSGLASS)
return prob(20)
else
if(istype(mover, /obj/item/projectile))