Revenant Gamemode (#10851)

Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures.

Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
This commit is contained in:
Geeves
2021-01-15 18:44:28 +02:00
committed by GitHub
parent 51640d6d1b
commit 93e070371c
39 changed files with 392 additions and 153 deletions
+1 -1
View File
@@ -118,7 +118,7 @@ var/datum/controller/subsystem/traumas/SStraumas
"skrell" = typecacheof(list(/datum/species/skrell)),
"robots" = typecacheof(list(/datum/species/machine)),
"pests" = typecacheof(list(/datum/species/diona, /datum/species/bug)),
"paranormals" = typecacheof(list(/datum/species/shadow, /datum/species/skeleton, /datum/species/golem)),
"paranormals" = typecacheof(list(/datum/species/revenant, /datum/species/skeleton, /datum/species/golem)),
"humans" = typecacheof(list(/datum/species/human))
)