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Revenant Gamemode (#10851)
Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures. Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
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@@ -118,7 +118,7 @@ var/datum/controller/subsystem/traumas/SStraumas
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"skrell" = typecacheof(list(/datum/species/skrell)),
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"robots" = typecacheof(list(/datum/species/machine)),
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"pests" = typecacheof(list(/datum/species/diona, /datum/species/bug)),
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"paranormals" = typecacheof(list(/datum/species/shadow, /datum/species/skeleton, /datum/species/golem)),
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"paranormals" = typecacheof(list(/datum/species/revenant, /datum/species/skeleton, /datum/species/golem)),
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"humans" = typecacheof(list(/datum/species/human))
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)
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