Revenant Gamemode (#10851)

Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures.

Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
This commit is contained in:
Geeves
2021-01-15 18:44:28 +02:00
committed by GitHub
parent 51640d6d1b
commit 93e070371c
39 changed files with 392 additions and 153 deletions
+6
View File
@@ -2,7 +2,10 @@
var/short_name = null
var/name = null
var/desc = null
var/observers_only = FALSE
var/show_on_job_select = TRUE // Determines if the ghost spawner role is considered unique or not.
var/welcome_message = null
var/list/tags = list() //Tags associated with that spawner
@@ -71,6 +74,9 @@
if(!is_alien_whitelisted(user, req_species_whitelist))
return "Missing Species Whitelist"
if(observers_only && !isobserver(user))
return "Observers Only"
return FALSE
//Return a error message if the user CANT spawn. Otherwise FALSE