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Revenant Gamemode (#10851)
Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures. Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
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@@ -2,7 +2,10 @@
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var/short_name = null
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var/name = null
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var/desc = null
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var/observers_only = FALSE
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var/show_on_job_select = TRUE // Determines if the ghost spawner role is considered unique or not.
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var/welcome_message = null
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var/list/tags = list() //Tags associated with that spawner
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@@ -71,6 +74,9 @@
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if(!is_alien_whitelisted(user, req_species_whitelist))
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return "Missing Species Whitelist"
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if(observers_only && !isobserver(user))
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return "Observers Only"
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return FALSE
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//Return a error message if the user CANT spawn. Otherwise FALSE
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