Revenant Gamemode (#10851)

Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures.

Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
This commit is contained in:
Geeves
2021-01-15 18:44:28 +02:00
committed by GitHub
parent 51640d6d1b
commit 93e070371c
39 changed files with 392 additions and 153 deletions
+12 -1
View File
@@ -92,4 +92,15 @@
space_chance = 10
/datum/language/terminator/get_random_name()
return "HK [pick(list("Hera","Zeus","Artemis","Athena","Ares","Hades","Poseidon","Demeter","Apollo","Aphrodite","Hermes","Hestia","Dionysus","Persephone","Kronos","Odysseus","Ajax","Agamemnon","Chiron","Charon"))]-[rand(100, 999)]"
return "HK [pick(list("Hera","Zeus","Artemis","Athena","Ares","Hades","Poseidon","Demeter","Apollo","Aphrodite","Hermes","Hestia","Dionysus","Persephone","Kronos","Odysseus","Ajax","Agamemnon","Chiron","Charon"))]-[rand(100, 999)]"
/datum/language/revenant
name = LANGUAGE_REVENANT
desc = "The language of the forsaken bluespace inhabitants."
speech_verb = list("gargles")
ask_verb = list("gags")
exclaim_verb = list("retches")
colour = "revenant"
key = "c"
syllables = list("grhhg", "ghrohg", "grgugh", "grrhh", "hghh", "rghghh", "gghhh", "ggrh", "aghrh")
flags = RESTRICTED