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Revenant Gamemode (#10851)
Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures. Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
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@@ -41,4 +41,9 @@
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/obj/item/organ/external/head/unbreakable
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dislocated = -1
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limb_flags = ORGAN_CAN_AMPUTATE
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limb_flags = ORGAN_CAN_AMPUTATE
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/obj/item/organ/external/head/unbreakable/revenant/get_additional_images(var/mob/living/carbon/human/H)
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var/image/return_image = image(H.species.eyes_icons, H, "[H.species.eyes]_glow", EFFECTS_ABOVE_LIGHTING_LAYER)
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return_image.appearance_flags = KEEP_APART
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return list(return_image)
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