Revenant Gamemode (#10851)

Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures.

Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
This commit is contained in:
Geeves
2021-01-15 18:44:28 +02:00
committed by GitHub
parent 51640d6d1b
commit 93e070371c
39 changed files with 392 additions and 153 deletions
+6 -1
View File
@@ -41,4 +41,9 @@
/obj/item/organ/external/head/unbreakable
dislocated = -1
limb_flags = ORGAN_CAN_AMPUTATE
limb_flags = ORGAN_CAN_AMPUTATE
/obj/item/organ/external/head/unbreakable/revenant/get_additional_images(var/mob/living/carbon/human/H)
var/image/return_image = image(H.species.eyes_icons, H, "[H.species.eyes]_glow", EFFECTS_ABOVE_LIGHTING_LAYER)
return_image.appearance_flags = KEEP_APART
return list(return_image)