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https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-02 13:32:32 +00:00
Armalis additions, tweaks.
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@@ -6,7 +6,7 @@
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icon_state = "bolt"
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item_state = "bolt"
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flags = FPRINT | TABLEPASS
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throwforce = 12
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throwforce = 8
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w_class = 3.0
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sharp = 1
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@@ -20,7 +20,7 @@
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icon = 'icons/obj/weapons.dmi'
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icon_state = "quill"
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item_state = "quill"
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throwforce = 15
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throwforce = 5
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/obj/item/weapon/arrow/rod
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@@ -29,7 +29,7 @@
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icon_state = "metal-rod"
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/obj/item/weapon/arrow/rod/removed(mob/user)
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if(throwforce == 20) // The rod has been superheated - we don't want it to be useable when removed from the bow.
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if(throwforce == 15) // The rod has been superheated - we don't want it to be useable when removed from the bow.
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user << "[src] shatters into a scattering of overstressed metal shards as it leaves the crossbow."
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var/obj/item/weapon/shard/shrapnel/S = new()
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S.loc = get_turf(src)
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@@ -75,7 +75,7 @@
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if(cell)
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if(cell.charge >= 500)
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user << "<span class='notice'>[arrow] plinks and crackles as it begins to glow red-hot.</span>"
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arrow.throwforce = 20
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arrow.throwforce = 15
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arrow.icon_state = "metal-rod-superheated"
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cell.charge -= 500
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return
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@@ -89,7 +89,7 @@
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if(arrow)
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if(istype(arrow,/obj/item/weapon/arrow/rod) && cell.charge >= 500)
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user << "<span class='notice'>[arrow] plinks and crackles as it begins to glow red-hot.</span>"
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arrow.throwforce = 20
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arrow.throwforce = 15
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arrow.icon_state = "metal-rod-superheated"
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cell.charge -= 500
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else
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