Armalis additions, tweaks.

This commit is contained in:
Zuhayr
2013-06-16 13:17:20 -07:00
parent 2f8ef8f455
commit 94c3c7ef49
4 changed files with 86 additions and 9 deletions

View File

@@ -6,7 +6,7 @@
icon_state = "bolt"
item_state = "bolt"
flags = FPRINT | TABLEPASS
throwforce = 12
throwforce = 8
w_class = 3.0
sharp = 1
@@ -20,7 +20,7 @@
icon = 'icons/obj/weapons.dmi'
icon_state = "quill"
item_state = "quill"
throwforce = 15
throwforce = 5
/obj/item/weapon/arrow/rod
@@ -29,7 +29,7 @@
icon_state = "metal-rod"
/obj/item/weapon/arrow/rod/removed(mob/user)
if(throwforce == 20) // The rod has been superheated - we don't want it to be useable when removed from the bow.
if(throwforce == 15) // The rod has been superheated - we don't want it to be useable when removed from the bow.
user << "[src] shatters into a scattering of overstressed metal shards as it leaves the crossbow."
var/obj/item/weapon/shard/shrapnel/S = new()
S.loc = get_turf(src)
@@ -75,7 +75,7 @@
if(cell)
if(cell.charge >= 500)
user << "<span class='notice'>[arrow] plinks and crackles as it begins to glow red-hot.</span>"
arrow.throwforce = 20
arrow.throwforce = 15
arrow.icon_state = "metal-rod-superheated"
cell.charge -= 500
return
@@ -89,7 +89,7 @@
if(arrow)
if(istype(arrow,/obj/item/weapon/arrow/rod) && cell.charge >= 500)
user << "<span class='notice'>[arrow] plinks and crackles as it begins to glow red-hot.</span>"
arrow.throwforce = 20
arrow.throwforce = 15
arrow.icon_state = "metal-rod-superheated"
cell.charge -= 500
else