mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-22 04:22:39 +01:00
Allows painting of padded stools, chairs and beds. (#12855)
This commit is contained in:
@@ -25,6 +25,8 @@
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var/material_alteration = MATERIAL_ALTERATION_ALL
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var/buckling_sound = 'sound/effects/buckle.ogg'
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var/painted_colour // Used for paint gun and preset colours. I know this name sucks.
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var/can_dismantle = TRUE
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var/can_pad = TRUE
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@@ -41,7 +43,7 @@
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. = ..()
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LAZYADD(can_buckle, /mob/living)
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/obj/structure/bed/New(newloc, new_material = MATERIAL_STEEL, new_padding_material)
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/obj/structure/bed/New(newloc, new_material = MATERIAL_STEEL, new_padding_material, new_painted_colour)
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..(newloc)
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if(can_buckle)
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desc_info = "Click and drag yourself (or anyone) to this to buckle in. Click on this with an empty hand to undo the buckles.<br>\
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@@ -55,6 +57,8 @@
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return
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if(new_padding_material)
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padding_material = SSmaterials.get_material_by_name(new_padding_material)
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if(new_painted_colour)
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painted_colour = new_painted_colour
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update_icon()
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/obj/structure/bed/buckle(mob/living/M)
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@@ -80,10 +84,13 @@
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// Padding overlay.
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if(padding_material)
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var/padding_cache_key = "[base_icon]-[padding_material.name]-padding"
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if(!furniture_cache[padding_cache_key])
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if(!furniture_cache[padding_cache_key] || painted_colour) //avoid having to regenerate the image everytime unless painted.
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var/image/I = image(icon, "[base_icon]_padding")
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if(material_alteration & MATERIAL_ALTERATION_COLOR)
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I.color = padding_material.icon_colour
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if(painted_colour)
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I.color = painted_colour
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else
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I.color = padding_material.icon_colour
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furniture_cache[padding_cache_key] = I
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add_overlay(furniture_cache[padding_cache_key])
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@@ -93,8 +100,13 @@
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if(material_alteration & MATERIAL_ALTERATION_DESC)
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desc = initial(desc)
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desc += padding_material ? " It's made of [material.use_name] and covered with [padding_material.use_name]." : " It's made of [material.use_name]."
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desc += padding_material ? " It's made of [material.use_name] and covered with [padding_material.use_name][painted_colour ? ", colored in <font color='[painted_colour]'>[painted_colour]</font>" : ""]." : " It's made of [material.use_name]." //Yeah plain hex codes suck but at least it's a little funny and less of a headache for players.
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/obj/structure/bed/proc/set_colour(new_colour)
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if(padding_material)
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var/last_colour = painted_colour
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painted_colour = new_colour
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return painted_colour != last_colour
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/obj/structure/bed/forceMove(atom/dest)
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. = ..()
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@@ -162,6 +174,7 @@
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return
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to_chat(user, "You remove the padding from \the [src].")
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playsound(src, 'sound/items/wirecutter.ogg', 100, 1)
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painted_colour = null
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remove_padding()
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else if (W.isscrewdriver())
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@@ -197,6 +210,9 @@
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W.pixel_x = 10 //make sure they reach the pillow
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W.pixel_y = -6
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else if(istype(W, /obj/item/device/floor_painter))
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return
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else if(!istype(W, /obj/item/bedsheet))
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..()
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@@ -84,33 +84,42 @@
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if(mover.density && isliving(mover) && (reverse_dir[dir] & angle2dir(Get_Angle(src, mover))))
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return FALSE
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return ..()
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/obj/structure/bed/stool/chair/padded/brown/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_LEATHER)
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/obj/structure/bed/stool/chair/padded/black/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_DARK_GRAY)
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/obj/structure/bed/stool/chair/padded/beige/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BEIGE)
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/obj/structure/bed/stool/chair/padded/red/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CARPET)
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/obj/structure/bed/stool/chair/padded/teal/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_TEAL)
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/obj/structure/bed/stool/chair/padded/orange/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_ORANGE)
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/obj/structure/bed/stool/chair/padded/black/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLACK)
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/obj/structure/bed/stool/chair/padded/yellow/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_YELLOW)
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/obj/structure/bed/stool/chair/padded/green/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_GREEN)
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/obj/structure/bed/stool/chair/padded/purp/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_PURPLE)
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/obj/structure/bed/stool/chair/padded/blue/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLUE)
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/obj/structure/bed/stool/chair/padded/beige/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BEIGE)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_GREEN)
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/obj/structure/bed/stool/chair/padded/lime/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_LIME)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_LIME)
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/obj/structure/bed/stool/chair/padded/blue/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BLUE)
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/obj/structure/bed/stool/chair/padded/teal/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_TEAL)
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/obj/structure/bed/stool/chair/padded/purple/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_PURPLE)
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/obj/structure/bed/stool/chair/padded/violet/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_VIOLET)
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/obj/structure/bed/stool/chair/sofa
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name = "sofa"
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@@ -121,29 +130,38 @@
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/obj/structure/bed/stool/chair/sofa/brown/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_LEATHER)
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/obj/structure/bed/stool/chair/sofa/black/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_DARK_GRAY)
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/obj/structure/bed/stool/chair/sofa/beige/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BEIGE)
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/obj/structure/bed/stool/chair/sofa/red/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CARPET)
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/obj/structure/bed/stool/chair/sofa/teal/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_TEAL)
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/obj/structure/bed/stool/chair/sofa/orange/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_ORANGE)
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/obj/structure/bed/stool/chair/sofa/black/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLACK)
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/obj/structure/bed/stool/chair/sofa/yellow/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_YELLOW)
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/obj/structure/bed/stool/chair/sofa/green/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_GREEN)
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/obj/structure/bed/stool/chair/sofa/purp/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_PURPLE)
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/obj/structure/bed/stool/chair/sofa/blue/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLUE)
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/obj/structure/bed/stool/chair/sofa/beige/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_GREEN)
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/obj/structure/bed/stool/chair/sofa/lime/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_LIME)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_LIME)
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/obj/structure/bed/stool/chair/sofa/blue/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BLUE)
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/obj/structure/bed/stool/chair/sofa/teal/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_TEAL)
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/obj/structure/bed/stool/chair/sofa/purple/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_PURPLE)
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/obj/structure/bed/stool/chair/sofa/violet/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_VIOLET)
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/obj/structure/bed/stool/chair/sofa/left
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icon_state = "sofaend_left_preview"
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@@ -152,29 +170,38 @@
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/obj/structure/bed/stool/chair/sofa/left/brown/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_LEATHER)
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/obj/structure/bed/stool/chair/sofa/left/black/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_DARK_GRAY)
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/obj/structure/bed/stool/chair/sofa/left/beige/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BEIGE)
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/obj/structure/bed/stool/chair/sofa/left/red/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CARPET)
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/obj/structure/bed/stool/chair/sofa/left/teal/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_TEAL)
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/obj/structure/bed/stool/chair/sofa/left/orange/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_ORANGE)
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/obj/structure/bed/stool/chair/sofa/left/black/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLACK)
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/obj/structure/bed/stool/chair/sofa/left/yellow/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_YELLOW)
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/obj/structure/bed/stool/chair/sofa/left/green/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_GREEN)
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/obj/structure/bed/stool/chair/sofa/left/purp/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_PURPLE)
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/obj/structure/bed/stool/chair/sofa/left/blue/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLUE)
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/obj/structure/bed/stool/chair/sofa/left/beige/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_GREEN)
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/obj/structure/bed/stool/chair/sofa/left/lime/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_LIME)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_LIME)
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/obj/structure/bed/stool/chair/sofa/left/blue/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BLUE)
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/obj/structure/bed/stool/chair/sofa/left/teal/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_TEAL)
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/obj/structure/bed/stool/chair/sofa/left/purple/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_PURPLE)
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/obj/structure/bed/stool/chair/sofa/left/violet/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_VIOLET)
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/obj/structure/bed/stool/chair/sofa/right
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icon_state = "sofaend_right_preview"
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@@ -183,29 +210,39 @@
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/obj/structure/bed/stool/chair/sofa/right/brown/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_LEATHER)
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/obj/structure/bed/stool/chair/sofa/right/black/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_DARK_GRAY)
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/obj/structure/bed/stool/chair/sofa/right/beige/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BEIGE)
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/obj/structure/bed/stool/chair/sofa/right/red/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CARPET)
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/obj/structure/bed/stool/chair/sofa/right/teal/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_TEAL)
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/obj/structure/bed/stool/chair/sofa/right/orange/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_ORANGE)
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/obj/structure/bed/stool/chair/sofa/right/black/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLACK)
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/obj/structure/bed/stool/chair/sofa/right/yellow/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_YELLOW)
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/obj/structure/bed/stool/chair/sofa/right/green/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_GREEN)
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/obj/structure/bed/stool/chair/sofa/right/purp/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_PURPLE)
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/obj/structure/bed/stool/chair/sofa/right/blue/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLUE)
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/obj/structure/bed/stool/chair/sofa/right/beige/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_GREEN)
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|
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/obj/structure/bed/stool/chair/sofa/right/lime/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_LIME)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_LIME)
|
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|
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/obj/structure/bed/stool/chair/sofa/right/blue/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BLUE)
|
||||
|
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/obj/structure/bed/stool/chair/sofa/right/teal/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_TEAL)
|
||||
|
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/obj/structure/bed/stool/chair/sofa/right/purple/New(var/newloc)
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||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_PURPLE)
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||||
|
||||
/obj/structure/bed/stool/chair/sofa/right/violet/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_VIOLET)
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||||
|
||||
|
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/obj/structure/bed/stool/chair/sofa/corner
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icon_state = "sofacorner_preview"
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||||
@@ -214,29 +251,38 @@
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/obj/structure/bed/stool/chair/sofa/corner/brown/New(var/newloc)
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||||
..(newloc, MATERIAL_STEEL, MATERIAL_LEATHER)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/black/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_DARK_GRAY)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/beige/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BEIGE)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/red/New(var/newloc)
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||||
..(newloc, MATERIAL_STEEL, MATERIAL_CARPET)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/teal/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_TEAL)
|
||||
/obj/structure/bed/stool/chair/sofa/corner/orange/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_ORANGE)
|
||||
|
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/obj/structure/bed/stool/chair/sofa/corner/black/New(var/newloc)
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||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLACK)
|
||||
/obj/structure/bed/stool/chair/sofa/corner/yellow/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_YELLOW)
|
||||
|
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/obj/structure/bed/stool/chair/sofa/corner/green/New(var/newloc)
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..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_GREEN)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/purp/New(var/newloc)
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||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_PURPLE)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/blue/New(var/newloc)
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||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLUE)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/beige/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_GREEN)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/lime/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_LIME)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_LIME)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/blue/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BLUE)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/teal/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_TEAL)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/purple/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_PURPLE)
|
||||
|
||||
/obj/structure/bed/stool/chair/sofa/corner/violet/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_VIOLET)
|
||||
|
||||
|
||||
/obj/structure/bed/stool/chair/office // For the love of god, don't use this.
|
||||
|
||||
@@ -28,12 +28,15 @@
|
||||
S.name = name // Get the name and desc of the stool, rather. We already went through all the trouble in New in bed.dm
|
||||
if(material_alteration & MATERIAL_ALTERATION_DESC)
|
||||
S.desc = desc
|
||||
if(painted_colour)
|
||||
S.painted_colour = painted_colour
|
||||
if(blood_DNA)
|
||||
S.blood_DNA |= blood_DNA // Transfer blood, if any.
|
||||
S.add_blood()
|
||||
S.dir = dir
|
||||
S.add_fingerprint(usr)
|
||||
usr.put_in_hands(S)
|
||||
S.update_icon()
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/bed/stool/wood/New(var/newloc)
|
||||
@@ -45,29 +48,38 @@
|
||||
/obj/structure/bed/stool/padded/brown/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_LEATHER)
|
||||
|
||||
/obj/structure/bed/stool/padded/black/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_DARK_GRAY)
|
||||
|
||||
/obj/structure/bed/stool/padded/beige/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BEIGE)
|
||||
|
||||
/obj/structure/bed/stool/padded/red/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CARPET)
|
||||
|
||||
/obj/structure/bed/stool/padded/teal/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_TEAL)
|
||||
/obj/structure/bed/stool/padded/orange/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_ORANGE)
|
||||
|
||||
/obj/structure/bed/stool/padded/black/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLACK)
|
||||
/obj/structure/bed/stool/padded/yellow/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_YELLOW)
|
||||
|
||||
/obj/structure/bed/stool/padded/green/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_GREEN)
|
||||
|
||||
/obj/structure/bed/stool/padded/purp/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_PURPLE)
|
||||
|
||||
/obj/structure/bed/stool/padded/blue/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLUE)
|
||||
|
||||
/obj/structure/bed/stool/padded/beige/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BEIGE)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_GREEN)
|
||||
|
||||
/obj/structure/bed/stool/padded/lime/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_LIME)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_LIME)
|
||||
|
||||
/obj/structure/bed/stool/padded/blue/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BLUE)
|
||||
|
||||
/obj/structure/bed/stool/padded/teal/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_TEAL)
|
||||
|
||||
/obj/structure/bed/stool/padded/purple/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_PURPLE)
|
||||
|
||||
/obj/structure/bed/stool/padded/violet/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_VIOLET)
|
||||
|
||||
/obj/structure/bed/stool/wood/New(var/newloc)
|
||||
..(newloc, MATERIAL_WOOD)
|
||||
@@ -86,32 +98,45 @@
|
||||
/obj/structure/bed/stool/bar/padded
|
||||
icon_state = "bar_stool_padded_preview"
|
||||
|
||||
// ROYGBIV colors for convenience. Mappers can use custom hex codes or defines if they want special colors.
|
||||
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/brown/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_LEATHER)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/black/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_DARK_GRAY)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/beige/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BEIGE)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/red/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CARPET)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/teal/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_TEAL)
|
||||
/obj/structure/bed/stool/bar/padded/orange/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_ORANGE)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/black/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLACK)
|
||||
/obj/structure/bed/stool/bar/padded/yellow/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_YELLOW)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/green/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_GREEN)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/purp/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_PURPLE)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/blue/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BLUE)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/beige/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_BEIGE)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_GREEN)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/lime/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH_LIME)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_LIME)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/blue/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_BLUE)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/teal/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_TEAL)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/purple/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_PURPLE)
|
||||
|
||||
/obj/structure/bed/stool/bar/padded/violet/New(var/newloc)
|
||||
..(newloc, MATERIAL_STEEL, MATERIAL_CLOTH, COLOR_VIOLET)
|
||||
|
||||
|
||||
/obj/structure/bed/stool/bar/wood/New(var/newloc)
|
||||
..(newloc, MATERIAL_WOOD)
|
||||
@@ -152,6 +177,7 @@
|
||||
var/material/padding_material
|
||||
var/obj/structure/bed/stool/origin_type = /obj/structure/bed/stool
|
||||
var/deploy_verb = "right"
|
||||
var/painted_colour
|
||||
|
||||
/obj/item/material/stool/New(var/newloc, var/new_material, var/new_padding_material)
|
||||
..(newloc, new_material) // new_material handled in material_weapons.dm
|
||||
@@ -231,7 +257,10 @@
|
||||
padding_overlay.appearance_flags = RESET_COLOR
|
||||
build_from_parts = TRUE
|
||||
worn_overlay = "padding"
|
||||
if(padding_material.icon_colour)
|
||||
if(painted_colour)
|
||||
padding_overlay.color = painted_colour
|
||||
worn_overlay_color = painted_colour
|
||||
else if(padding_material.icon_colour)
|
||||
padding_overlay.color = padding_material.icon_colour
|
||||
worn_overlay_color = padding_material.icon_colour
|
||||
add_overlay(padding_overlay)
|
||||
|
||||
Reference in New Issue
Block a user